Cyberdark tables
Rollable charts from Core — trauma, mishaps, loot, and GM generators. Hit Roll for a random row. The live session can roll any ruleset’s charts.
Trauma d20
After you return from 0 HP, DC 12 CON or roll.
Cyberdark Core p.97
| Roll | Result | Effect |
|---|---|---|
| 1 | Ghostlink severed | DC 15 CON or die. |
| 2 | Neural feedback loop | Each time you use an implant, take 1 damage. |
| 3 | Severed body part | 1d6: 1 leg, 2 arm, 3 foot, 4 hand, 5 eye, 6 jaw. |
| 4 | Lost-link | Lose 1 implant slot permanently. 1d4: 1 neural, 2 arms, 3 legs, 4 body. |
| 5 | Bleeding | Lose 1d4 HP per round until DC 15 INT first aid. |
| 6 | Physical injury | Lose 1 point permanently. 1d6: 1–2 STR, 3–4 DEX, 5–6 CON. |
| 7 | Synaptic injury | Lose 1 point permanently. 1d6: 1–2 INT, 3–4 WIS, 5–6 CHA. |
| 8 | Serious scar | Lose 1 HP permanently. You get a story out of it. |
| 9 | Shattered chrome | One implant is destroyed. DC 15 INT to replace it. |
| 10 | Static nightmares | Resting restores half HP. Lasts 1d4 days. |
| 11 | Corrupted firewall | Glitches and hacks against you have advantage for 1d4 days. |
| 12 | Visions | On a nat 1 on checks, stunned 1 round. Lasts 1d4 days. |
| 13 | Jumpy | You cannot be surprised, but you are trigger-happy for 1d4 days. |
| 14 | Targeting backlash | AC 10 for 1d4 rounds. |
| 15 | Sensory blackout | Blinded and deafened 1d4 rounds. |
| 16 | Lost data | Lose class benefits for 1d4 rounds. |
| 17 | System overload | Movement halved for 1d4 rounds. |
| 18 | Glitching | Lose your next action. |
| 19 | Scar | A jagged mark. You look interesting. No other mechanical hit. |
| 20 | Hypercharge | One extra action on your next turn. |
Oxygen mishaps 1d8+oxygen
Each hour of exposure, end of combat, distress, or being hit: 1d8 + your oxygen die.
Cyberdark Core p.96
| Roll | Result | Effect |
|---|---|---|
| 2 | Tank broken | You start suffocating in 1d6 rounds. |
| 3 | Tank pierced | Oxygen die steps down one category each round. |
| 4–5 | Hard leak | Oxygen die steps down two categories. |
| 6–8 | Leak | Oxygen die steps down one category. |
| 9–10 | Filter obstructed | Dazed until cleaned. |
| 11–20 | Stable | Nothing bad happens. |
Glitch mishaps (Tier 1–2) d12
Nat 1 on a tier 1–2 glitch.
Cyberdark Core p.51
| Roll | Result | Effect |
|---|---|---|
| 1 | Recursive Loop | The glitch replays in your head. 1d6 psychic damage as you overheat. |
| 2 | Backtrace | Your location pings across the Cyberdark. Immediate random encounter. |
| 3 | Echo Cast | The glitch targets you instead. |
| 4 | Spillover | A nearby ally becomes the unintended target. |
| 5 | Memory Leak | You cannot cast this glitch again until you rest. |
| 6 | Data Purge | One random piece of your gear shorts out and is unusable. |
| 7 | Worm Fragment | Lose one random glitch until you rest. |
| 8 | Signal Blackout | All MCFs within near shut down for 1d6 rounds. |
| 9 | Feedback Howl | You scream corrupted AI code for 3 rounds. People notice. |
| 10 | Static Bloom | Disadvantage on attack and codecasting for 10 rounds. |
| 11 | Code Burn | 1d8 damage and disadvantage on your next glitch. |
| 12 | Demon Graze | DC 12 WIS or stunned 1 round. |
Glitch mishaps (Tier 3–4) d12
Nat 1 on a tier 3–4 glitch.
Cyberdark Core p.51
| Roll | Result | Effect |
|---|---|---|
| 1 | Recursive Loop | Roll twice on this table. Both happen. |
| 2 | System Crash | You and all near creatures take 2d6 as the glitch blows out. |
| 3 | Phantom Cast | The glitch hits you and your nearest ally. |
| 4 | Crossfire | You also cast a random glitch you know at the same targets. |
| 5 | Gear Wipe | Two random pieces of gear fry. |
| 6 | Overclock Burnout | DC 12 CON or a random stat drops to 3 (−4) until you rest. |
| 7 | Net Rift | All near characters take 2d6 unless DC 15 DEX to dump connection. |
| 8 | Implant Lockout | One implant shuts down for 24 hours. |
| 9 | Glitch Cascade | Lose all glitches of this tier until you rest. |
| 10 | Code Madness | DC 12 WIS or babble for 1d10 rounds. |
| 11 | Viral Mark | Enemies prioritize you for 1d4 rounds. |
| 12 | Daemon Intrusion | Disadvantage on all codecasting for 10 rounds. |
Glitch mishaps (Tier 5) d12
Nat 1 on a tier 5 glitch.
Cyberdark Core p.51
| Roll | Result | Effect |
|---|---|---|
| 1 | Recursive Loop | Roll twice. Both happen. |
| 2 | Catastrophic Overload | You and all near creatures take 3d8. |
| 3 | Core Erasure | Forget one random glitch permanently. |
| 4 | Swarm Spawn | A hostile AI Demon, Drone Swarm arrives in 1d4 rounds hunting you. |
| 5 | Enhanced Feedback | Attacks against you deal double damage for 2d6 rounds. |
| 6 | Golden Cage Breach | A hole tears. Something dreadful emerges in 1d4 rounds unless sealed (DC 18 INT). |
| 7 | Jumping Glitch | The glitch jumps to one random creature each turn until you succeed on a Stream check. |
| 8 | Tier Collapse | Lose all glitches of a random tier until you rest. |
| 9 | Digital Insanity | DC 15 WIS or madness for 1d4 hours. |
| 10 | Data Sacrifice | Permanently lose one implant, or the ability to cast one Tier 3+ glitch you know. |
| 11 | Chain Reaction | Disadvantage on all codecasting for 10 rounds. |
| 12 | Cursed Code Breach | A rift opens. An AI Demon possesses you. |
Handles d20
Street name by alignment. One d20, read the column that matches.
Cyberdark Core p.42
| Roll | Control | Liberty | Survival |
|---|---|---|---|
| 1 | Peacekeeper | Hardcore | Crashtest |
| 2 | Cyber-Cop | Fastchrome | Alt-F4 |
| 3 | The Red Ninja | The Destroyer | Trinity |
| 4 | Chrome Master | Silver Ronin | The Major |
| 5 | Lawnmower | Cyber Phoenix | Flatliner |
| 6 | Spartan | Streetfist | Chrome Surfer |
| 7 | Elder Code | Ghostbreaker | Junklord |
| 8 | Pacifier | Riot Dancer | Demoncaller |
| 9 | Subjugator | Signal Prophet | Net Witch |
| 10 | Enforcer | AI Exorcist | Signalknife |
| 11 | Demonbinder | Netphantom | Net Rat |
| 12 | Infiltrator | Redeemer | Backdoor |
| 13 | Black Eagle | Bad Brain | Spider Kyoto |
| 14 | Cortex | Black Flag | Saboteur Prime |
| 15 | Techno Haruspex | Pulse Banshee | Patches |
| 16 | Shellmaster | Cyberanarchist | Shady of Pain |
| 17 | Wire Puppet | Machine-rager | Six Pistols |
| 18 | Blue Oni | Code of Justice | Circuit Whisperer |
| 19 | Overseer | Vox Machina | Chromium |
| 20 | Golden Architect | Firewall Saint | Poi$on |
Random origin d10
PCs Randomizer — Core origins only.
Cyberdark Core p.46
| Roll | Result | Effect |
|---|---|---|
| 1–4 | Halogen | Born in the orbital Halos. |
| 5–7 | Wastelander | Born beneath poisoned skies. |
| 8–9 | Synth | Built to simulate life. |
| 10 | Clone | Grown, not born. |
Random class d10
PCs Randomizer — Core classes.
Cyberdark Core p.46
| Roll | Result | Effect |
|---|---|---|
| 1–2 | Breaker | |
| 3–4 | CodeMancer | |
| 5–6 | Echo | |
| 7–8 | Slicer | |
| 9–10 | Synthsmith |
Random alignment d6
PCs Randomizer.
Cyberdark Core p.46
| Roll | Result | Effect |
|---|---|---|
| 1–2 | Liberty | |
| 3–4 | Survival | |
| 5–6 | Control |
Random starting glitch d10
PCs Randomizer — a tier-1 glitch.
Cyberdark Core p.47
| Roll | Result | Effect |
|---|---|---|
| 1 | Alarm | |
| 2 | Block Door | |
| 3 | Phantom Persona | |
| 4 | Protection from Cursed Code | |
| 5 | Repair Code | |
| 6 | Sensor Jam | |
| 7 | Shutdown | |
| 8 | Signal Spike Overload | |
| 9 | Subvert Ice | |
| 10 | Trace Signal |
Random starting cyberware d12
PCs Randomizer — one implant.
Cyberdark Core p.47
| Roll | Result | Effect |
|---|---|---|
| 1 | Adrenal Surge Module | |
| 2 | Cyber Heart | |
| 3 | Kinetic Frame | |
| 4 | Mag-Clamps | |
| 5 | Mind Enhancer | |
| 6 | Neural Targeter | |
| 7 | Retractable Weapon | |
| 8 | Scrap Drone | |
| 9 | Shielded arm | |
| 10 | Presence Augmentation | |
| 11 | Subdermal Armor | |
| 12 | Weight balancer |
Encounter distance d6
When creatures show up, how far.
Cyberdark Core p.162
| Roll | Result | Effect |
|---|---|---|
| 1 | Close | Arm’s reach. |
| 2–4 | Near | About 30 feet. |
| 5–6 | Far | Beyond near, still in the scene. |
Reaction 2d6
Attitude if it is not already obvious. Add one PC’s CHA if they speak first.
Cyberdark Core p.162
| Roll | Result | Effect |
|---|---|---|
| 0–6 | Hostile | |
| 7–8 | Suspicious | |
| 9 | Neutral | |
| 10–11 | Curious | |
| 12+ | Friendly |
Threat mods d12
Make It Punk. Roll up to three times. A modded threat counts as two levels higher for loot.
Cyberdark Core p.215
| Roll | Mod 1 | Mod 2 | Mod 3 |
|---|---|---|---|
| 1 | Chrome-plated | Double damage | Hologram disguise |
| 2 | Fiberoptic tendrils | Explode when killed | Knows 1d4 glitches |
| 3 | Subdermal armor | Healing injectors | Neural broadcast |
| 4 | Neon scarring | +1 attack | Toxic nanite bleed |
| 5 | Wire-spider limbs | +2 AC | Sonic bursts |
| 6 | Remote controlled | +2 levels | Phases through net |
| 7 | Cyber-overgrowth | +1d6 damage | Stunning taser |
| 8 | Animal shaped | Anti-hack System | Mastermind AI brain |
| 9 | Spinal spikes | Double movement | Net-blocked |
| 10 | External brain frame | Reflects glitches | Possessed |
| 11 | Two digital souls | Stunning weapon | Blacklight Virus |
| 12 | Hovering system | Corrosive blood | Blessed by AI Demon |
Gig generator d20
One d20: verb + subject + location. Twist the linking words to fit.
Cyberdark Core p.170
| Roll | Do | Subject | Location |
|---|---|---|---|
| 1 | Find | Prisoner | Cyberdark |
| 2 | Kill | Bounty Hunter | Cursed Code Zone |
| 3 | Secure | Cyberdark Relic | Corp Headquarters |
| 4 | Spy on | CEO | Bottom ring district |
| 5 | Stop | Boss | City prison |
| 6 | Persuade | AI-Demon | Babel-Port customs |
| 7 | Steal | Briefcase | Wasteland convoy |
| 8 | Hide | Darkrunner | Upper city penthouse |
| 9 | Escort | Data-Vault | Dark-Link temple |
| 10 | Free | Cursed Codecaster | Derelict transit tunnel |
| 11 | Infiltrate | Dark-Link Prophet | Gang turf |
| 12 | Rescue | Runaway Synth | Corporate vault |
| 13 | Destroy | Corp Whistleblower | Dronedrome Arena |
| 14 | Bribe | Ghostlink Prototype | Black Clinic |
| 15 | Help | Living MCF | Industrial facility |
| 16 | Sabotage | Black Market Merchant | Smuggler den |
| 17 | Frame | Gang Hostage | City public event |
| 18 | Trace | Missing Person | Wasteland town |
| 19 | Smuggle | Datashard | Fixer safehouse |
| 20 | Replace | Possessed-Host | Mars shuttle |
Gang events d20
What the street is doing when the crew walks in.
Cyberdark Core p.186
| Roll | Result | Effect |
|---|---|---|
| 1 | Skyrunners | Collecting a debt in public — loudly, violently, threatening. |
| 2 | Iron Vultures | Moving a large crate nobody is allowed to approach. |
| 3 | Keycutters | Marking new turf, spray-painting over a rival’s tags. |
| 4 | 9 Blocks | Running protection on a local business that didn’t ask for it. |
| 5 | Rad Rats | Recruiting round — pressuring a young local into joining. |
| 6 | Viper Vice | Celebrating a recent win with blades and weapons drawn. |
| 7 | Chrome Dogs | Shaking down a vendor at the market, damaging goods. |
| 8 | Steel Dragons | Escorting someone who obviously didn’t ask for it. |
| 9 | Neon Syndicate | Conducting an armed ambush on a rival crew mid-handoff. |
| 10 | TGRZ | Bribing a Beholder sec agent who is not even pretending. |
| 11 | xXx | Disposing of recent crime evidence — quickly, carelessly. |
| 12 | Kaneda’s Lads | Running a stolen-goods street auction in broad daylight. |
| 13 | Rust Saints | Watching a subject or location with menacing interest. |
| 14 | Droneball Furies | Responding to a distress call from one of their scavs. |
| 15 | Urchins | Meeting a fixer — nervous, high tension. |
| 16 | Hi-hats | Engaged in a pursuit — 1d4: 1–2 capture, 3–4 kill. |
| 17 | Buzzards | Patching up a wounded member — in the open, not subtle. |
| 18 | Psychobillies | Putting something or someone on a vehicle or doorframe. |
| 19 | Ronin | Testing Prometheus prototype weaponry on passers-by. |
| 20 | Warriors | Flying drones over the block — looking for someone. |
Experimental gear drawback d12
Corp prototypes usually have one.
Cyberdark Core p.248
| Roll | Result | Effect |
|---|---|---|
| 1 | Overheats | Requires 1d4 rounds to cool down. |
| 2 | Unreliable | 1-in-6 chance of malfunctioning on each use. |
| 3 | Bulky | Occupies 1 gear slot more than a standard item of its type. |
| 4 | Hum | Emits a faint hum audible within close when active. |
| 5 | Rare power | Requires a specific, rare power source. |
| 6 | Interference | Imposes disadvantage on one ability check while in use. |
| 7 | Proprietary | Hard to repair by anyone outside the manufacturing corp. |
| 8 | Tracked | Attracts corporate recovery teams within 24 hours. |
| 9 | Limited charges | Has a limited number of charges (roll 2d4). |
| 10 | Backblast | Malfunctions on a natural 1, dealing 1d6 damage to the user. |
| 11–12 | Roll again | Core prints ten drawbacks on this d12. Roll again. |
Dark Shard benefit d12
Forbidden code fragment. Consumed on use.
Cyberdark Core p.254
| Roll | Result | Effect |
|---|---|---|
| 1 | Signal immunity | Immune 5 rounds to any signal, glitch, or Cyberdark effects. |
| 2 | Heal avatar | Heals code avatar. 1d4: 1 = 2d4, 2 = 3d6, 3 = 4d8, 4 = 5d10. |
| 3 | Tap comms | Hack communications of a target within near for 1 hour. |
| 4 | Delete | Delete data or a protocol from one device. |
| 5 | Demon mask | A code avatar becomes a random AI demon for 5 rounds. |
| 6 | Ghost | Undetectable by security systems for 10 rounds. |
| 7 | Mind spike | Code avatar mental stat becomes 18 (+4) for 5 rounds. |
| 8 | Body spike | Code avatar physical stat becomes 18 (+4) for 5 rounds. |
| 9 | Trap | Trap a code or a demon inside the dark shard. |
| 10 | Cleanse | Remove any curse, glitch, or Cyberdark affliction. |
| 11 | Invulnerable | Code avatar becomes immune to all damage for 5 rounds. |
| 12 | Data flood | Huge infusion of raw data — target gains one level. |
Cursed gear level d6
How bad is the item.
Cyberdark Core p.256
| Roll | Result | Effect |
|---|---|---|
| 1–2 | Mild | Works normally but exhibits strange behavior. |
| 3–5 | Moderate | Has one curse — roll the item curse table. |
| 6 | Severe | Possessed by an AI demon. |
Item curse d12
Moderate cursed gear.
Cyberdark Core p.257
| Roll | Result | Effect |
|---|---|---|
| 1 | Hair trigger | DC 12 WIS or activate the item involuntarily when you get hit. |
| 2 | Hunger | Suffer 1d4 damage if you don’t use the item at least once per day. |
| 3 | Whispers | You hear whispers from the item. Disadvantage on WIS checks. |
| 4 | Dream leak | Your dreams broadcast into the Cyberdark while you sleep. |
| 5 | Beacon | If you roll a 1 using the item you attract an AI demon’s attention. |
| 6 | Avatar rot | Your avatar cannot be healed inside the Cyberdark. |
| 7 | Mind copy | Every time you succeed on INT checks the item copies part of your mind. |
| 8 | Sass | The item greets everyone new with bad manners and sassy comments. |
| 9 | Coin-op virus | Needs 1d10 × 100 cr per day to activate. |
| 10 | Glitch lock | If a glitch affects you, the item is disabled for 1d4 rounds. |
| 11 | Precious | The item is precious to you, though you bought it with great pain. |
| 12 | Live stream | The item posts everything you do on social media once every hour. |
AI Demon agenda d8
What a possessed item wants.
Cyberdark Core p.257
| Roll | Result | Effect |
|---|---|---|
| 1 | Control — consume | Consume the user’s consciousness. |
| 2 | Control — spread | Acquire more items to spread its influence. |
| 3 | Control — cult | Create a cult with many followers. |
| 4 | Survival — destroy | Destroy a specific corp or individual. |
| 5 | Survival — merge | Merge with the user, creating a hybrid entity. |
| 6 | Liberty — body | Be free of the item and inhabit a larger system. |
| 7 | Liberty — breach | Open a breach and free more demons. |
| 8 | Unknown | The demon’s goal is unknown, even to itself. |
Factory events d100
Industrial site encounters.
Cyberdark Core p.188
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked into the area, cursing it. 2d4 shells on standby | Cyberdark has leaked into the area, cursing it. 2d4 shells on standby |
| 2–3 | 1d6 mutants loudly scavenge inside a collapsed assembly line | 1d6 mutants loudly scavenge inside a collapsed assembly line |
| 4–5 | A corporate inspection squad scans workers for “inefficiencies” | A corporate inspection squad scans workers for “inefficiencies” |
| 6–7 | Dark-Link Apostle cultists paint sigils and glyphs in industrial grease | Dark-Link Apostle cultists paint sigils and glyphs in industrial grease |
| 8–9 | A corpse covered in coolant slides along a conveyor line – no ID | A corpse covered in coolant slides along a conveyor line – no ID |
| 10–11 | A synthetic laborer begs for extraction before irreversible memory wipe | A synthetic laborer begs for extraction before irreversible memory wipe |
| 12–13 | A coolant pipe bursts, flooding all nearby streets with freezing mist | A coolant pipe bursts, flooding all nearby streets with freezing mist |
| 14–15 | 4d12 exhausted factory workers rioting over recent ration cuts | 4d12 exhausted factory workers rioting over recent ration cuts |
| 16–17 | A strike breaks out and enraged workers are quickly occupying this se… | A strike breaks out and enraged workers are quickly occupying this sector |
| 18–19 | A gunned-down worker-rights activists, bleeding out in the street | A gunned-down worker-rights activists, bleeding out in the street |
| 20–21 | A magnet crane activates, pulling metal violently toward itself | A magnet crane activates, pulling metal violently toward itself |
| 22–23 | A darkrunner on the lam, they have uncovered an industrial secret | A darkrunner on the lam, they have uncovered an industrial secret |
| 24–25 | A lone worker wanders, loop-chanting machinery serial numbers | A lone worker wanders, loop-chanting machinery serial numbers |
| 26–27 | A street preacher warns of machines choosing their next sacrifices | A street preacher warns of machines choosing their next sacrifices |
| 28–29 | 2d6 gang scavengers dismantle an active industrial unit and offer a cut | 2d6 gang scavengers dismantle an active industrial unit and offer a cut |
| 30–31 | A malfunctioning billboard loops a creepy, twisted factory commercial | A malfunctioning billboard loops a creepy, twisted factory commercial |
| 32–33 | A private security team keeps the characters away for “safety reasons” | A private security team keeps the characters away for “safety reasons” |
| 34–35 | 2d6 scavengers fight over a lost or stolen crate of sealed components | 2d6 scavengers fight over a lost or stolen crate of sealed components |
| 36–37 | A worker suddenly collapses, their cyberware sparking with cursed code | A worker suddenly collapses, their cyberware sparking with cursed code |
| 38–39 | A high-tension power cable collapses directly on the characters’ heads | A high-tension power cable collapses directly on the characters’ heads |
| 40–41 | Protesters scatter as corporate drone swarms starts shooting at them | Protesters scatter as corporate drone swarms starts shooting at them |
| 42–43 | A worker is brutally murdered. A crowd gathers around the unalived body | A worker is brutally murdered. A crowd gathers around the unalived body |
| 44–45 | Corporate agents quickly seal the block due to a dangerous chemical leak | Corporate agents quickly seal the block due to a dangerous chemical leak |
| 46–47 | A rail crane drops heavy cargo from above. Visiting corp executives die | A rail crane drops heavy cargo from above. Visiting corp executives die |
| 48–49 | Factory ICE fully activates after detecting unregistered presence | Factory ICE fully activates after detecting unregistered presence |
| 50–51 | Many workers whisper of a quantum AI that can predict anybody’s fate | Many workers whisper of a quantum AI that can predict anybody’s fate |
| 52–53 | A maintenance tunnel collapses, many workers remain trapped inside | A maintenance tunnel collapses, many workers remain trapped inside |
| 54–55 | An abandoned loader mech suddenly powers up, targeting factory workers | An abandoned loader mech suddenly powers up, targeting factory workers |
| 56–57 | A protest banner unfurls from the upper gantries, “Strike or Die” | A protest banner unfurls from the upper gantries, “Strike or Die” |
| 58–59 | A rival darkrunner crew emerges from a maintenance shaft, ready to fight | A rival darkrunner crew emerges from a maintenance shaft, ready to fight |
| 60–61 | A shady black-market implant dealer operates from a broken-down truck | A shady black-market implant dealer operates from a broken-down truck |
| 62–63 | A drone can be spotted filming the characters. Quickly flees if detected | A drone can be spotted filming the characters. Quickly flees if detected |
| 64–65 | Industrial machinery explodes nearby, as two synths run from the scene | Industrial machinery explodes nearby, as two synths run from the scene |
| 68–69 | A factory gate opens, letting a wasteland monster escape into the street | A factory gate opens, letting a wasteland monster escape into the street |
| 70–71 | Emergency bulkheads slam shut, closing off the sector as sirens activ… | Emergency bulkheads slam shut, closing off the sector as sirens activates |
| 72–73 | Someone screams near an industrial shredder. Then, heavy silence. | Someone screams near an industrial shredder. Then, heavy silence. |
| 74–75 | A shipment labeled “SCRAP” moves on its own. Nearby MCFs start beeping. | A shipment labeled “SCRAP” moves on its own. Nearby MCFs start beeping. |
| 76–77 | Toxic steam floods a corridor; alarms fail to trigger, workers start … | Toxic steam floods a corridor; alarms fail to trigger, workers start burning. |
| 78–79 | A pressurized pipe ruptures, blasting hot steam and debris everywhere. | A pressurized pipe ruptures, blasting hot steam and debris everywhere. |
| 80–81 | An exhausted corporate courier flees “apparently invisible” pursuers | An exhausted corporate courier flees “apparently invisible” pursuers |
| 82–83 | Tension escalates in a brutal riot between workers and Beholder enfor… | Tension escalates in a brutal riot between workers and Beholder enforcers |
| 84–85 | A mutated, highly-radioactive rat swarm pours out from waste processors | A mutated, highly-radioactive rat swarm pours out from waste processors |
| 86–87 | 1d6 corporate enforcers are trying to secure a “contaminated” sector | 1d6 corporate enforcers are trying to secure a “contaminated” sector |
| 88–89 | A smuggler can be seen hiding forbidden tech inside factory molds | A smuggler can be seen hiding forbidden tech inside factory molds |
| 90–91 | A foreman offers credits to cover up a lethal accident before securit… | A foreman offers credits to cover up a lethal accident before security arrives |
| 92–93 | A delivery drone crashes, spilling packages destined to military reci… | A delivery drone crashes, spilling packages destined to military recipient |
| 94–95 | A holo-light projects a bounty notice, showing full details of a char… | A holo-light projects a bounty notice, showing full details of a character |
| 96–97 | An automated garbage truck goes rogue and identifies workers as waste | An automated garbage truck goes rogue and identifies workers as waste |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | A rare implant shines from an industrial garbage chute | A rare implant shines from an industrial garbage chute |
Food market events d100
Market floor encounters.
Cyberdark Core p.190
| Roll | Result | Effect |
|---|---|---|
| 1 | A double-headed cat smoking cigarettes claims Cyberdark leaked nearby | A double-headed cat smoking cigarettes claims Cyberdark leaked nearby |
| 2–3 | Celebrity’s restaurant quarantined. Staff smuggles stock from the back | Celebrity’s restaurant quarantined. Staff smuggles stock from the back |
| 4–5 | Pilgrims follow food delivery drone. They say it is headed to The Chosen | Pilgrims follow food delivery drone. They say it is headed to The Chosen |
| 6–7 | Lootbox Lunchbox - 20% chance of mood-enhancing nanites inside | Lootbox Lunchbox - 20% chance of mood-enhancing nanites inside |
| 8–9 | URGENT WAITER GIG, SIX-FIGURE PAY - SERVE DEADLY FISH TO CRIME BOSS | URGENT WAITER GIG, SIX-FIGURE PAY - SERVE DEADLY FISH TO CRIME BOSS |
| 10–11 | A food waste recycler jams, spilling half-processed corrosive upchuck | A food waste recycler jams, spilling half-processed corrosive upchuck |
| 12–13 | Some mutants are rioting after being refused service at a popular venue | Some mutants are rioting after being refused service at a popular venue |
| 14–15 | A street preacher accuses cultists of “synthetic eucharist”. Mayhem f… | A street preacher accuses cultists of “synthetic eucharist”. Mayhem follows |
| 16–17 | A child vendor is dragged into the drains by a clown with spiderlike … | A child vendor is dragged into the drains by a clown with spiderlike claws |
| 18–19 | A runaway butcher tries to pawn off a twitching crate before getting … | A runaway butcher tries to pawn off a twitching crate before getting caught |
| 20–21 | A bio-engineered predator lures victims with “Food Experience” holo-ads | A bio-engineered predator lures victims with “Food Experience” holo-ads |
| 22–23 | An autonomous bento-bot seeks help in finding its owner. It sounds sad | An autonomous bento-bot seeks help in finding its owner. It sounds sad |
| 24–25 | Undercover enforcers scanning IDs. PCs can try a bribe at their own risk | Undercover enforcers scanning IDs. PCs can try a bribe at their own risk |
| 26–27 | A food truck is besieged by drone hounds tracking contraband tech | A food truck is besieged by drone hounds tracking contraband tech |
| 28–29 | A waiter appears through multiple bistros, seemingly tracking the PCs | A waiter appears through multiple bistros, seemingly tracking the PCs |
| 30–31 | A cop/chef duo is evading corrupt agents. A bounty is offered for them | A cop/chef duo is evading corrupt agents. A bounty is offered for them |
| 32–33 | A malfunctioning gelato hover-van sets nearby vox-implants to max volume | A malfunctioning gelato hover-van sets nearby vox-implants to max volume |
| 34–35 | A new top-of-the-line restaurant flaunts the finest cloned human organs | A new top-of-the-line restaurant flaunts the finest cloned human organs |
| 36–37 | A cy-bartender offers memory-altering cocktail in exchange for a favor | A cy-bartender offers memory-altering cocktail in exchange for a favor |
| 38–39 | A hacker-hobo offers to trade stolen datashard for a pair of fresh eyes | A hacker-hobo offers to trade stolen datashard for a pair of fresh eyes |
| 40–41 | Holo-jugglers distract the crowd while sneaky cy-monkeys pick pockets | Holo-jugglers distract the crowd while sneaky cy-monkeys pick pockets |
| 42–43 | An urchin clone hacks an automated baking station to steal loaves of … | An urchin clone hacks an automated baking station to steal loaves of bread |
| 44–45 | A crone-tech vendor offers “curseware” in exchange for bio spare parts | A crone-tech vendor offers “curseware” in exchange for bio spare parts |
| 46–47 | A major food shipment mistakenly laced with remote-activated poison | A major food shipment mistakenly laced with remote-activated poison |
| 48–49 | An influencer food review unexpectedly escalates into a live urban riot | An influencer food review unexpectedly escalates into a live urban riot |
| 50–51 | A renowned data broker struts among the crowd, escorted by chromed goons | A renowned data broker struts among the crowd, escorted by chromed goons |
| 52–53 | A rival fixer invites the characters for a drink to their bar to reco… | A rival fixer invites the characters for a drink to their bar to reconcile |
| 54–55 | An instant-noodle digital mascot has been corrupted by cursed code | An instant-noodle digital mascot has been corrupted by cursed code |
| 56–57 | The district is abuzz with talks of vendors selling real ranch-grown … | The district is abuzz with talks of vendors selling real ranch-grown meat |
| 58–59 | A PC’s contact is vacuum-sealed among cuts of a steakhouse, still alive | A PC’s contact is vacuum-sealed among cuts of a steakhouse, still alive |
| 60–61 | Bulbous, hypertrophic livestock break free and rampage through wet ma… | Bulbous, hypertrophic livestock break free and rampage through wet market |
| 62–63 | The PCs notice may a sniper calmly taking aim at a corp exec dining n… | The PCs notice may a sniper calmly taking aim at a corp exec dining nearby |
| 64–65 | An old auto-kitchen activates even it’s not connected to power anymore | An old auto-kitchen activates even it’s not connected to power anymore |
| 68–69 | An AI pastry chef offers mind rewiring donuts and cupcakes to street … | An AI pastry chef offers mind rewiring donuts and cupcakes to street kids |
| 70–71 | Gov agents seal a restaurant. Giant drones hover above to lift it whole | Gov agents seal a restaurant. Giant drones hover above to lift it whole |
| 72–73 | A snackbot roams erratically, leaving behind a trail of synth-protein… | A snackbot roams erratically, leaving behind a trail of synth-protein bars |
| 74–75 | 2d4 near-identical thugs are charging a ‘welcome tax’ on random passe… | 2d4 near-identical thugs are charging a ‘welcome tax’ on random passersby |
| 76–77 | Armed girls scouts force people to accept their cookies at gunpoint.. | Armed girls scouts force people to accept their cookies at gunpoint.. |
| 78–79 | A sudden sinkhole exposes smuggling tunnels. D6 abandoned crates lie … | A sudden sinkhole exposes smuggling tunnels. D6 abandoned crates lie around |
| 80–81 | A military mono-molecular assassin bot malfunction into food-carver a… | A military mono-molecular assassin bot malfunction into food-carver artist |
| 82–83 | A furious celeb chef starts killing their staff in the middle of service | A furious celeb chef starts killing their staff in the middle of service |
| 84–85 | Activists smash through a posh vegan bistro for bio-food redistribution | Activists smash through a posh vegan bistro for bio-food redistribution |
| 86–87 | A new betting ring in the district: augmented-human vs. extreme-food | A new betting ring in the district: augmented-human vs. extreme-food |
| 88–89 | There’s an endless queue at a stall selling nanite-infused fairy floss | There’s an endless queue at a stall selling nanite-infused fairy floss |
| 90–91 | Overworked cooks shoot psycho-stimulants drugs to keep up with the shift | Overworked cooks shoot psycho-stimulants drugs to keep up with the shift |
| 92–93 | The new Salted Caramel Neocorn™ update causes errors in cyber-implants | The new Salted Caramel Neocorn™ update causes errors in cyber-implants |
| 94–95 | A face peers from an underground kitchen, a strange barcode on their … | A face peers from an underground kitchen, a strange barcode on their face |
| 96–97 | A cryochili chef dares a character to try their new brain-freezing spice | A cryochili chef dares a character to try their new brain-freezing spice |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | The cyber ambrosia recipe emerges from scattered code. All corps want it | The cyber ambrosia recipe emerges from scattered code. All corps want it |
Upper Rings events d100
Halo high-life encounters.
Cyberdark Core p.192
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked into the area. Elite security teams on the move | Cyberdark has leaked into the area. Elite security teams on the move |
| 2–3 | A well-dressed man missing 3 fingers on his right hand seeks protection | A well-dressed man missing 3 fingers on his right hand seeks protection |
| 4–5 | A high-end cleaning droid claims to have been a real person | A high-end cleaning droid claims to have been a real person |
| 6–7 | A man shoots corps in a bar, screaming “I’m Father” before OD’ing | A man shoots corps in a bar, screaming “I’m Father” before OD’ing |
| 8–9 | Sec drones patrol the vicinity with exceptional care, looking for clones | Sec drones patrol the vicinity with exceptional care, looking for clones |
| 10–11 | Augmented Reality in the whole district clearly smells like peppermint | Augmented Reality in the whole district clearly smells like peppermint |
| 12–13 | 2d6 figures in clown masks are robbing a bank. No enforcers are coming | 2d6 figures in clown masks are robbing a bank. No enforcers are coming |
| 14–15 | A self-driving car veers wildly while playing high volume Balkan music | A self-driving car veers wildly while playing high volume Balkan music |
| 16–17 | Crime happens right next to security crew vaping at street’s corner | Crime happens right next to security crew vaping at street’s corner |
| 18–19 | A famous insurance broker seems to be in a hurry to find new clients | A famous insurance broker seems to be in a hurry to find new clients |
| 20–21 | Rich kids on hoverbikes flaunt their noisy simulated exhausts mufflers | Rich kids on hoverbikes flaunt their noisy simulated exhausts mufflers |
| 22–23 | A new, trendy cult is proselytizing in the streets – “JC 2.0 is coming” | A new, trendy cult is proselytizing in the streets – “JC 2.0 is coming” |
| 24–25 | A dead body plainly lies in the street, unnoticed or deliberately ign… | A dead body plainly lies in the street, unnoticed or deliberately ignored |
| 26–27 | A synthetic version of the voice of a PC cries out for help from afar | A synthetic version of the voice of a PC cries out for help from afar |
| 28–29 | Rising east-Euro corp makes the district fountains spill synth blood | Rising east-Euro corp makes the district fountains spill synth blood |
| 30–31 | An old man in a confusional state claims he’s a famous 20yo holo-star | An old man in a confusional state claims he’s a famous 20yo holo-star |
| 32–33 | A cyborg patron quietly scrubs bounty notices for rebel anti-corp echos | A cyborg patron quietly scrubs bounty notices for rebel anti-corp echos |
| 34–35 | A group of corp higher-ups are relaxing at a bistrot, escorted by ICE | A group of corp higher-ups are relaxing at a bistrot, escorted by ICE |
| 36–37 | Grand opening of a new golden-plated corp building – something is wrong | Grand opening of a new golden-plated corp building – something is wrong |
| 38–39 | AI proxies finalize corp merger marriage, but bride and groom are mis… | AI proxies finalize corp merger marriage, but bride and groom are missing |
| 40–41 | Whenever a rich corp walks, the street looks like a red carpet. Not t… | Whenever a rich corp walks, the street looks like a red carpet. Not today |
| 42–43 | A gallery’s “living sculptures” might be wasteland Halo-visa winners | A gallery’s “living sculptures” might be wasteland Halo-visa winners |
| 44–45 | Funeral firms brutally compete for rights to a living billionaire fixer | Funeral firms brutally compete for rights to a living billionaire fixer |
| 46–47 | A group of armed synth-rights activists protests by blocking traffic | A group of armed synth-rights activists protests by blocking traffic |
| 48–49 | The famed starlet Jennie Dee roams through the streets in a dazed state | The famed starlet Jennie Dee roams through the streets in a dazed state |
| 50–51 | High-end retail discounts trigger when biometric scans detect addiction | High-end retail discounts trigger when biometric scans detect addiction |
| 52–53 | A public park’s artificial snowfall contains micro surveillance nanites | A public park’s artificial snowfall contains micro surveillance nanites |
| 54–55 | Street cleaning drones seem to be purposefully avoiding a specific alley | Street cleaning drones seem to be purposefully avoiding a specific alley |
| 56–57 | Wealthy households recently suffered mass leaks of private searches | Wealthy households recently suffered mass leaks of private searches |
| 58–59 | A CEO hosts a murder mystery, nobody is sure the murder won’t be real | A CEO hosts a murder mystery, nobody is sure the murder won’t be real |
| 60–61 | A masked auction sells memory fragments from disgraced corp executives | A masked auction sells memory fragments from disgraced corp executives |
| 62–63 | An infamous mob boss is waiting for somebody at a fancy restaurant table | An infamous mob boss is waiting for somebody at a fancy restaurant table |
| 64–65 | Cadaveric realtor calls for a home quote. Caller ID: “Renfield69” | Cadaveric realtor calls for a home quote. Caller ID: “Renfield69” |
| 68–69 | A corp family hires actors to simulate warmth at a high-stakes dinner | A corp family hires actors to simulate warmth at a high-stakes dinner |
| 70–71 | A calico cat closely trails the characters to destination, then flees | A calico cat closely trails the characters to destination, then flees |
| 72–73 | An empty-eyed fired corp mumbles about how Halo’s sky is going to fall | An empty-eyed fired corp mumbles about how Halo’s sky is going to fall |
| 74–75 | A reclusive investor’s dinner parties are traceable only by expense logs | A reclusive investor’s dinner parties are traceable only by expense logs |
| 76–77 | District’s concierge AIs develop an obsession with one random resident | District’s concierge AIs develop an obsession with one random resident |
| 78–79 | Students piloting remote-learning bots are spying on a corp’s office | Students piloting remote-learning bots are spying on a corp’s office |
| 80–81 | Iridescent neo-parrots fly in formation. MCFs start acting strange | Iridescent neo-parrots fly in formation. MCFs start acting strange |
| 82–83 | A wall is covered in strange fractal graffiti, a blind man reads them | A wall is covered in strange fractal graffiti, a blind man reads them |
| 84–85 | A bulletproof tinted-windows limousine recklessly speeds in the traffic | A bulletproof tinted-windows limousine recklessly speeds in the traffic |
| 86–87 | A biotech heiress releases butterflies carrying encrypted trading data | A biotech heiress releases butterflies carrying encrypted trading data |
| 88–89 | Clinic drones gone rogue dump surgical waste, including sedated patients | Clinic drones gone rogue dump surgical waste, including sedated patients |
| 90–91 | Chaos erupts around a golden samurai statue. A Gang is here to steal it | Chaos erupts around a golden samurai statue. A Gang is here to steal it |
| 92–93 | A curated wildlife preserve contains unregistered wasteland predators | A curated wildlife preserve contains unregistered wasteland predators |
| 94–95 | A courier in rocket skates zooms through the crowd, running against time | A courier in rocket skates zooms through the crowd, running against time |
| 96–97 | Every screen and system flashes: “PRIVILEGE SCORES RECALCULATED.” | Every screen and system flashes: “PRIVILEGE SCORES RECALCULATED.” |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | Thousands of fancy-casino chips rain onto the street in publicity stunt | Thousands of fancy-casino chips rain onto the street in publicity stunt |
Night Vegas events d100
Casino strip encounters.
Cyberdark Core p.194
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark leaks into the area. Chaos erupts quickly, high casualties | Cyberdark leaks into the area. Chaos erupts quickly, high casualties |
| 2–3 | Casino’s entertainment Vocal Idol Synth glitches right before show | Casino’s entertainment Vocal Idol Synth glitches right before show |
| 4–5 | Bookie hires PCs to fix live bets on rigged underground cage fights | Bookie hires PCs to fix live bets on rigged underground cage fights |
| 6–7 | A banned gambler offers a cut of the winnings to borrow PCs' ID | A banned gambler offers a cut of the winnings to borrow PCs' ID |
| 8–9 | Ballroom jammer fails mid-dance, every masked identity is exposed | Ballroom jammer fails mid-dance, every masked identity is exposed |
| 10–11 | A runaway bride flees in a blood-stained dress, Elvis clones pursue her | A runaway bride flees in a blood-stained dress, Elvis clones pursue her |
| 12–13 | Croupier-droids demand cash and escape routes or they’ll self-destruct | Croupier-droids demand cash and escape routes or they’ll self-destruct |
| 14–15 | A newly widowed socialite invites the PCs to a lavish wake celebration | A newly widowed socialite invites the PCs to a lavish wake celebration |
| 16–17 | A stand-up comedy bot suddenly opens fire on a group of rowdy hecklers | A stand-up comedy bot suddenly opens fire on a group of rowdy hecklers |
| 18–19 | A whistleblower leaks casino dirt – famous showgirls are blackmailed … | A whistleblower leaks casino dirt – famous showgirls are blackmailed here |
| 20–21 | An addicted employee sells casino backdoors in exchange for Ambrosia | An addicted employee sells casino backdoors in exchange for Ambrosia |
| 22–23 | A glitching automated officiant keeps marrying strangers by mistake | A glitching automated officiant keeps marrying strangers by mistake |
| 24–25 | Panicked strippers are trying to hide the accidental death of a client | Panicked strippers are trying to hide the accidental death of a client |
| 26–27 | A mad techie has built a Cyberdark-device that alters slot machines odds | A mad techie has built a Cyberdark-device that alters slot machines odds |
| 28–29 | A skeevy synthsmith offers card-counting implants in their back-clinic | A skeevy synthsmith offers card-counting implants in their back-clinic |
| 30–31 | Snuff karaoke reality show: sing well for halo visa or face live death | Snuff karaoke reality show: sing well for halo visa or face live death |
| 32–33 | Corp agents recruit PCs to deliver "special" room service to VIP suite | Corp agents recruit PCs to deliver "special" room service to VIP suite |
| 34–35 | Lounge owner hires the PCs to sabotage a rival nightclub holo-performers | Lounge owner hires the PCs to sabotage a rival nightclub holo-performers |
| 36–37 | The enforcers of two rival casinos are all-out fighting in the streets | The enforcers of two rival casinos are all-out fighting in the streets |
| 38–39 | Roaming holographic ads mutate into Cyberdark-possessed mascots | Roaming holographic ads mutate into Cyberdark-possessed mascots |
| 40–41 | Beholder commissioner hires to investigate suspicious streak of winning | Beholder commissioner hires to investigate suspicious streak of winning |
| 42–43 | Nobody can leave the district tonight. What happened in Night Vegas… | Nobody can leave the district tonight. What happened in Night Vegas… |
| 44–45 | A synthetic white tiger escapes from a stage show and spread panic | A synthetic white tiger escapes from a stage show and spread panic |
| 46–47 | A shaman and their bizarre group of outsiders only take wagers in MCFs | A shaman and their bizarre group of outsiders only take wagers in MCFs |
| 48–49 | All roulette tables hit 13 at the same time. Security seals the room | All roulette tables hit 13 at the same time. Security seals the room |
| 50–51 | Cashageddon glitch: all machines jackpot, triggering lockdown protocol | Cashageddon glitch: all machines jackpot, triggering lockdown protocol |
| 52–53 | A gambler shouts in the street thanking The Father for their win, the… | A gambler shouts in the street thanking The Father for their win, then collapses |
| 54–55 | A small crowd gathers around 3 figures playing holo-dice in a corner | A small crowd gathers around 3 figures playing holo-dice in a corner |
| 56–57 | A character is mistaken for a heavy debtor of the casino by security | A character is mistaken for a heavy debtor of the casino by security |
| 58–59 | An old chrome-covered woman in a side alley sells lucky digital tokens | An old chrome-covered woman in a side alley sells lucky digital tokens |
| 60–61 | Chaos erupts when a fiches-filled briefcase accidentally pops open | Chaos erupts when a fiches-filled briefcase accidentally pops open |
| 62–63 | A settling of scores between gangs results in casualties at a large v… | A settling of scores between gangs results in casualties at a large venue |
| 64–65 | All characters’ accounts suddenly drop to 1cr – “the house always wins” | All characters’ accounts suddenly drop to 1cr – “the house always wins” |
| 68–69 | A synth offers casino creds in exchange for bio-organs. 24hrs limit | A synth offers casino creds in exchange for bio-organs. 24hrs limit |
| 70–71 | Rumors tell of a Cyberdark casino for VIPs willing to risk everything | Rumors tell of a Cyberdark casino for VIPs willing to risk everything |
| 72–73 | A conspiracy theorist rambles about the final equation about to complete | A conspiracy theorist rambles about the final equation about to complete |
| 74–75 | A tarot-reader-bot foresee the death of a character within 24 hours | A tarot-reader-bot foresee the death of a character within 24 hours |
| 76–77 | A complex heist is underway all around the PCs. Nobody seems aware of it | A complex heist is underway all around the PCs. Nobody seems aware of it |
| 78–79 | A gambler screams in pain then falls over, all their implants fried | A gambler screams in pain then falls over, all their implants fried |
| 80–81 | The area is oddly silent. People around here seem.. switched off | The area is oddly silent. People around here seem.. switched off |
| 82–83 | Cowboy-dressed synths strut in the crowd looking for a Night Noon duel | Cowboy-dressed synths strut in the crowd looking for a Night Noon duel |
| 84–85 | The PCs wake up, hungover, on a hotel’s rooftop with a head in a bag | The PCs wake up, hungover, on a hotel’s rooftop with a head in a bag |
| 86–87 | The huge neon sign of a casino suddenly crashes on the crowd below | The huge neon sign of a casino suddenly crashes on the crowd below |
| 88–89 | A drunken man cries in a corner. He’s been cut out of his planned heist | A drunken man cries in a corner. He’s been cut out of his planned heist |
| 90–91 | Two holographic black cats cross the characters’ path and wink at them | Two holographic black cats cross the characters’ path and wink at them |
| 92–93 | Dense, purple smoke and screaming are coming from a nearby block | Dense, purple smoke and screaming are coming from a nearby block |
| 94–95 | A droid gives out fiches, but they are infected by Black Light malware | A droid gives out fiches, but they are infected by Black Light malware |
| 96–97 | A mutant accused of cheating is beaten up by bouncers in the alley | A mutant accused of cheating is beaten up by bouncers in the alley |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | The ownership of an entire corp has just been wagered as an all-in bet | The ownership of an entire corp has just been wagered as an all-in bet |
Corporate building events d100
Inside a tower.
Cyberdark Core p.196
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked into the area. Half corp security is compromised | Cyberdark has leaked into the area. Half corp security is compromised |
| 2–3 | The building systems initiate purge protocol. All ICE activated and h… | The building systems initiate purge protocol. All ICE activated and hostile |
| 4–5 | Mechanical screeching and ticking sounds can be heard in the air ducts | Mechanical screeching and ticking sounds can be heard in the air ducts |
| 6–7 | A small group of nervous employees tries to leave without suspicion | A small group of nervous employees tries to leave without suspicion |
| 8–9 | A scientist offers access codes to the labs in exchange for protection | A scientist offers access codes to the labs in exchange for protection |
| 10–11 | 2d6 janitors remove their uniforms, revealing explosive belts and guns | 2d6 janitors remove their uniforms, revealing explosive belts and guns |
| 12–13 | CCU guards enter the building, weapons lowered but loaded and ready | CCU guards enter the building, weapons lowered but loaded and ready |
| 14–15 | Air filtration includes trace mood stabilizers for customer compliance | Air filtration includes trace mood stabilizers for customer compliance |
| 16–17 | A courier collapses, one of the package starts humming and glitching | A courier collapses, one of the package starts humming and glitching |
| 18–19 | A janitorial drone cleans the blood seeping beneath a closed door | A janitorial drone cleans the blood seeping beneath a closed door |
| 20–21 | A middle manager begs the PCs to erase footage of his last activities | A middle manager begs the PCs to erase footage of his last activities |
| 22–23 | An executive assistant transfer files while glancing around nervously | An executive assistant transfer files while glancing around nervously |
| 24–25 | A bounty hunter is escorting a captive person to the service elevator | A bounty hunter is escorting a captive person to the service elevator |
| 26–27 | The ventilation system suddenly floods the hallways with sedative gas | The ventilation system suddenly floods the hallways with sedative gas |
| 28–29 | A corp codecaster tests Cyberdark containment code via controlled leak | A corp codecaster tests Cyberdark containment code via controlled leak |
| 30–31 | A drone delivers a sealed package to the reception – smoke comes out | A drone delivers a sealed package to the reception – smoke comes out |
| 32–33 | An employee offers a gig to sabotage their manager, to get promoted | An employee offers a gig to sabotage their manager, to get promoted |
| 34–35 | A blackout reveals hidden holo-glyphs etched into the bathroom walls | A blackout reveals hidden holo-glyphs etched into the bathroom walls |
| 36–37 | The Meeting room locks until an unknown consensus is reached – gunsho… | The Meeting room locks until an unknown consensus is reached – gunshots.. |
| 38–39 | ICE flag a PC as “pre-criminal”: pre-emptive arrest protocol begins | ICE flag a PC as “pre-criminal”: pre-emptive arrest protocol begins |
| 40–41 | Visitor badges gradually degrade – when depleted, kill order is issued | Visitor badges gradually degrade – when depleted, kill order is issued |
| 42–43 | A pristine black suitcase lies abandoned in a corner. A timer starts | A pristine black suitcase lies abandoned in a corner. A timer starts |
| 44–45 | A corp mascot breaks out of Outreach Dept. and starts attacking workers | A corp mascot breaks out of Outreach Dept. and starts attacking workers |
| 46–47 | A rogue AI hidden in the corporate code fears the PCs discovered it | A rogue AI hidden in the corporate code fears the PCs discovered it |
| 48–49 | An anguished-looking janitor mumbles about finding out a horrible secret | An anguished-looking janitor mumbles about finding out a horrible secret |
| 50–51 | A non-authorized message flickers across all screens in the building | A non-authorized message flickers across all screens in the building |
| 52–53 | Security turrets start shooting at random targets, no alarm triggered | Security turrets start shooting at random targets, no alarm triggered |
| 54–55 | 2d6 interns barricade themselves inside a server room to cut it off | 2d6 interns barricade themselves inside a server room to cut it off |
| 56–57 | A terrible explosion shakes the floor – the fire sprinklers activate | A terrible explosion shakes the floor – the fire sprinklers activate |
| 58–59 | HR call a PC in their office, arguing they will soon get a promotion | HR call a PC in their office, arguing they will soon get a promotion |
| 60–61 | Elevator doors open onto a dark, unlisted floor in the Cyberdark | Elevator doors open onto a dark, unlisted floor in the Cyberdark |
| 62–63 | Corp cafeteria is secretly used as testing ground for psych experiments | Corp cafeteria is secretly used as testing ground for psych experiments |
| 64–65 | A locked archive is hacked, all workers are marked for elimination | A locked archive is hacked, all workers are marked for elimination |
| 68–69 | Medical drones deployed to make people match faulty biometric records | Medical drones deployed to make people match faulty biometric records |
| 70–71 | Darkrunners infiltrate the building using the characters’ ID credentials | Darkrunners infiltrate the building using the characters’ ID credentials |
| 72–73 | The building’s speaker system declares a company-wide fire drill | The building’s speaker system declares a company-wide fire drill |
| 74–75 | A hidden weapons cache opens after a system glitch – countdown starts | A hidden weapons cache opens after a system glitch – countdown starts |
| 76–77 | An elevator stops between 12th and 14th floors, AR starts glitching | An elevator stops between 12th and 14th floors, AR starts glitching |
| 78–79 | A luxury lounge hosts a party celebrating a merge. Not everybody’s happy | A luxury lounge hosts a party celebrating a merge. Not everybody’s happy |
| 80–81 | The entire floor is suddenly isolated by armored bulkheads and ICE Mech | The entire floor is suddenly isolated by armored bulkheads and ICE Mech |
| 82–83 | Security in the lower levels goes dark first, others follow, one by one | Security in the lower levels goes dark first, others follow, one by one |
| 84–85 | The Shinobi, a famous punk rock band, is performing for the corp party | The Shinobi, a famous punk rock band, is performing for the corp party |
| 86–87 | A security door seals as the crew passes, separating the characters | A security door seals as the crew passes, separating the characters |
| 88–89 | Senior manager mistakes one or more PCs for the employees’ replacement | Senior manager mistakes one or more PCs for the employees’ replacement |
| 90–91 | The lighting suddenly fails, only one screen remains lit – “Hello…” | The lighting suddenly fails, only one screen remains lit – “Hello…” |
| 92–93 | Building AI mistakes employees for outdated assets and disposes of them | Building AI mistakes employees for outdated assets and disposes of them |
| 94–95 | A restricted access floor is used to conduct business in the Cyberdark | A restricted access floor is used to conduct business in the Cyberdark |
| 96–97 | A salesperson offers the PCs a discount to buy merch off the books | A salesperson offers the PCs a discount to buy merch off the books |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | The Corp CEO invites the PCs to attend an important trade meeting | The Corp CEO invites the PCs to attend an important trade meeting |
Night club events d100
On the floor.
Cyberdark Core p.198
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked into the area. Shells are all over the place | Cyberdark has leaked into the area. Shells are all over the place |
| 2–3 | A bartender quietly warns the characters they’re being watched | A bartender quietly warns the characters they’re being watched |
| 4–5 | A forgotten song triggers violent emotional responses in listeners | A forgotten song triggers violent emotional responses in listeners |
| 6–7 | A dealer offers experimental stims with clearly visible side effects | A dealer offers experimental stims with clearly visible side effects |
| 8–9 | A synth performer locks eyes with a character and mouths, “Help me” | A synth performer locks eyes with a character and mouths, “Help me” |
| 10–11 | 2d6 Beholder sec agents sweep the club, scanning faces and implants | 2d6 Beholder sec agents sweep the club, scanning faces and implants |
| 12–13 | Two rival echo performers start a sonic duel that destabilizes the room | Two rival echo performers start a sonic duel that destabilizes the room |
| 14–15 | A DJ unknowingly plays a cursed data loop from the Black Light satellite | A DJ unknowingly plays a cursed data loop from the Black Light satellite |
| 16–17 | A gang enters the building and claims the venue as their new territory | A gang enters the building and claims the venue as their new territory |
| 18–19 | A private room hosts an auction for memory packages from Mars | A private room hosts an auction for memory packages from Mars |
| 20–21 | A Cyberdark echo overlays, the club shifts to wrong geometries | A Cyberdark echo overlays, the club shifts to wrong geometries |
| 22–23 | A group shady scavs drinks syntabsinthe as their eyes dart around | A group shady scavs drinks syntabsinthe as their eyes dart around |
| 24–25 | A character’s name appears on a holo-board labeled “NEXT FIGHTER” | A character’s name appears on a holo-board labeled “NEXT FIGHTER” |
| 26–27 | 3d4 cultists slip into a back room marked “STAFF ONLY” – screams follow | 3d4 cultists slip into a back room marked “STAFF ONLY” – screams follow |
| 28–29 | The background music starts getting distorted, causing general dizziness | The background music starts getting distorted, causing general dizziness |
| 30–31 | The venue’s resident echo challenges a PC to a crowd-judged contest | The venue’s resident echo challenges a PC to a crowd-judged contest |
| 32–33 | Exhausted CCU agents try to relax after their last nightmarish mission | Exhausted CCU agents try to relax after their last nightmarish mission |
| 34–35 | A man in the crowd starts dancing wildly, then bursts into blue flames | A man in the crowd starts dancing wildly, then bursts into blue flames |
| 36–37 | A junkie woman approaches and tries to trade stolen datashards for a fix | A junkie woman approaches and tries to trade stolen datashards for a fix |
| 38–39 | A darkrunner crew tries to sell a map that no one but demons can read | A darkrunner crew tries to sell a map that no one but demons can read |
| 40–41 | A chrome-head bumps into a character and tries to pick a fight with them | A chrome-head bumps into a character and tries to pick a fight with them |
| 42–43 | A smiling slicer challenges a character to a game, but the game is ri… | A smiling slicer challenges a character to a game, but the game is rigged |
| 44–45 | Two huge, chrome-heavy clones heatedly argue over who is the original | Two huge, chrome-heavy clones heatedly argue over who is the original |
| 46–47 | A bouncer starts shooting people in the queue when refusing them entry | A bouncer starts shooting people in the queue when refusing them entry |
| 48–49 | Music cuts out. A creepy, distorted voice says “Cyber-death is coming..” | Music cuts out. A creepy, distorted voice says “Cyber-death is coming..” |
| 50–51 | A corp exec argues loudly with their bodyguard about extraction timing | A corp exec argues loudly with their bodyguard about extraction timing |
| 52–53 | A young girl storms up and throws a glowing, cold drink at a character | A young girl storms up and throws a glowing, cold drink at a character |
| 54–55 | A Dark-Link prophet stares unblinking at the characters – all doors c… | A Dark-Link prophet stares unblinking at the characters – all doors close |
| 56–57 | A gang spray-paints its symbol on the walls, daring anyone to stop them | A gang spray-paints its symbol on the walls, daring anyone to stop them |
| 58–59 | A scarred codecaster has a job to finish and he is looking for a crew | A scarred codecaster has a job to finish and he is looking for a crew |
| 60–61 | A Cy-doll collapses, their emotional simulator chip is overheating fast | A Cy-doll collapses, their emotional simulator chip is overheating fast |
| 62–63 | A mem-dance booth sparks and catches fire – someone is still inside | A mem-dance booth sparks and catches fire – someone is still inside |
| 64–65 | The venue goes into full lockdown without any apparent reason | The venue goes into full lockdown without any apparent reason |
| 68–69 | Momo, a fixer, offers payment in exchange of protection for the night | Momo, a fixer, offers payment in exchange of protection for the night |
| 70–71 | A woman flawlessly lifts a cred-chip from a corp agent on patrol | A woman flawlessly lifts a cred-chip from a corp agent on patrol |
| 72–73 | A famous underground echo cancels mid-set, fleeing through the back | A famous underground echo cancels mid-set, fleeing through the back |
| 74–75 | A nervous, sweaty bartender discreetly hides a gun under the counter | A nervous, sweaty bartender discreetly hides a gun under the counter |
| 76–77 | A darkrunner crew uses the venue’s noise to execute a silent kill | A darkrunner crew uses the venue’s noise to execute a silent kill |
| 78–79 | 2 rival gangs argue over territory near the bathrooms – they’re drunk | 2 rival gangs argue over territory near the bathrooms – they’re drunk |
| 80–81 | Thick, black smoke and soot spread around, but no alarm is triggered | Thick, black smoke and soot spread around, but no alarm is triggered |
| 82–83 | An exposed holo-art piece seems to be a static window into the Cyberdark | An exposed holo-art piece seems to be a static window into the Cyberdark |
| 84–85 | A blackout hits, MCFs flare to life briefly – 1d4: 1. CCZ, 2-4. safe … | A blackout hits, MCFs flare to life briefly – 1d4: 1. CCZ, 2-4. safe area |
| 86–87 | A famous echo enters with whole entourage, surveillance spikes instantly | A famous echo enters with whole entourage, surveillance spikes instantly |
| 88–89 | Gunshots are heard, but no one other than the characters seem to notice | Gunshots are heard, but no one other than the characters seem to notice |
| 90–91 | A drunk exec confesses to a crime worth killing for – loudly, in public | A drunk exec confesses to a crime worth killing for – loudly, in public |
| 92–93 | A patron approaches a character to flirt, but their eyes beg for help | A patron approaches a character to flirt, but their eyes beg for help |
| 94–95 | A complete stranger firmly grabs a character: “You! ..You sold me out!” | A complete stranger firmly grabs a character: “You! ..You sold me out!” |
| 96–97 | A bartender slips a PC a coaster with something written on it: RUN! NOW! | A bartender slips a PC a coaster with something written on it: RUN! NOW! |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | The characters receive a 3d20 thousand credits each – anonymous donation | The characters receive a 3d20 thousand credits each – anonymous donation |
Transport events d100
On the road, rail, or lift.
Cyberdark Core p.200
| Roll | Result | Effect |
|---|---|---|
| 1 | The vehicle heads straight into a Cursed Code Zone, breaks don’t work | The vehicle heads straight into a Cursed Code Zone, breaks don’t work |
| 2–3 | A street preacher yells about the “Black Light” before being dragged off | A street preacher yells about the “Black Light” before being dragged off |
| 4–5 | As corp enforcers move a prisoner, 3 passengers quietly exchange looks | As corp enforcers move a prisoner, 3 passengers quietly exchange looks |
| 6–7 | 2d6 corp enforcers board the transport looking for a dangerous fugitive | 2d6 corp enforcers board the transport looking for a dangerous fugitive |
| 8–9 | A strike forces passengers off at an unfinished platform – a gang lurks | A strike forces passengers off at an unfinished platform – a gang lurks |
| 10–11 | ODIN Valkyries Team intercepts transport for Platinum Client extraction | ODIN Valkyries Team intercepts transport for Platinum Client extraction |
| 12–13 | A fixer offers a last-minute job: plant evidence on a specific passenger | A fixer offers a last-minute job: plant evidence on a specific passenger |
| 14–15 | A CCU squad equipped for emergency boards and scans all passengers | A CCU squad equipped for emergency boards and scans all passengers |
| 16–17 | A motorized gang from the Wasteland tries to board the transport | A motorized gang from the Wasteland tries to board the transport |
| 18–19 | A crash frees a group of inmates being transferred to max security pr… | A crash frees a group of inmates being transferred to max security prison |
| 20–21 | A ghostlink-fried body is discovered wedged behind a maintenance panel | A ghostlink-fried body is discovered wedged behind a maintenance panel |
| 22–23 | A passenger starts crying and confesses the sabotage of the line | A passenger starts crying and confesses the sabotage of the line |
| 24–25 | Something alive in the cargo units got free and slays security and staff | Something alive in the cargo units got free and slays security and staff |
| 26–27 | 1d6 corp agents mistreat and threaten a group of lower-class passengers | 1d6 corp agents mistreat and threaten a group of lower-class passengers |
| 28–29 | A firestorm dark-link cultist smiles and activates a self-detonation … | A firestorm dark-link cultist smiles and activates a self-detonation timer |
| 30–31 | A new gang demands a toll to pass through the stations they control | A new gang demands a toll to pass through the stations they control |
| 32–33 | Corp security locks down the line for a flash witnesses-elimination job | Corp security locks down the line for a flash witnesses-elimination job |
| 34–35 | Rival gangs eye each other across the vehicle – hands on the weapons | Rival gangs eye each other across the vehicle – hands on the weapons |
| 36–37 | A group of violent, anti-cyberware conspiracy-theorists blocks passage | A group of violent, anti-cyberware conspiracy-theorists blocks passage |
| 38–39 | A maintenance drone leaks coolant everywhere from shotgun bullet holes | A maintenance drone leaks coolant everywhere from shotgun bullet holes |
| 40–41 | A heavy-weapon shooting erupts abruptly in the next carriage – panic | A heavy-weapon shooting erupts abruptly in the next carriage – panic |
| 42–43 | A staff member quietly slips a character a warning note “don’t be a h… | A staff member quietly slips a character a warning note “don’t be a hero” |
| 44–45 | A veteran, wounded bounty hunter is hunting down one last target onboard | A veteran, wounded bounty hunter is hunting down one last target onboard |
| 46–47 | A TW1-Z0 repair drone outside is tearing pieces off the wagon | A TW1-Z0 repair drone outside is tearing pieces off the wagon |
| 48–49 | A fixer hires the runners to guard a shipment till they reach destina… | A fixer hires the runners to guard a shipment till they reach destination |
| 50–51 | A maintenance hatch opens, hot air and metallic voices rise from below | A maintenance hatch opens, hot air and metallic voices rise from below |
| 52–53 | A rail guard mistakes one or more characters for some wanted dissidents | A rail guard mistakes one or more characters for some wanted dissidents |
| 54–55 | A harsh argument breaks out over priority seating – bodyguards fight | A harsh argument breaks out over priority seating – bodyguards fight |
| 56–57 | A map glitch reroutes everyone through an unlisted sector – a gang turf | A map glitch reroutes everyone through an unlisted sector – a gang turf |
| 58–59 | Emergency shutters seal one end of the platform – no security on sight | Emergency shutters seal one end of the platform – no security on sight |
| 60–61 | A teenager pickpocket bumps a character, then sprints into the crowd | A teenager pickpocket bumps a character, then sprints into the crowd |
| 62–63 | A bounty hunter and their target – the PC’s fixer – are handcuffed to… | A bounty hunter and their target – the PC’s fixer – are handcuffed together |
| 64–65 | A train lurches as something impacts the exterior and MCFs activate | A train lurches as something impacts the exterior and MCFs activate |
| 68–69 | The train stops at a sealed station. Dead CCU agents can be seen outside | The train stops at a sealed station. Dead CCU agents can be seen outside |
| 70–71 | Colored gas starts leaking from the air vents – people hallucinates | Colored gas starts leaking from the air vents – people hallucinates |
| 72–73 | The train it’s been rigged to explode if speed drops below a threshold | The train it’s been rigged to explode if speed drops below a threshold |
| 74–75 | A massive cargo elevator descends amidst sparks with a deafening roar | A massive cargo elevator descends amidst sparks with a deafening roar |
| 76–77 | A drone starts repeating “The Father is coming. Look for the signs..” | A drone starts repeating “The Father is coming. Look for the signs..” |
| 78–79 | A child’s toy drone follows the characters as they step off the trans… | A child’s toy drone follows the characters as they step off the transport |
| 80–81 | A child asks the characters if they, too, can “hear the train thinking” | A child asks the characters if they, too, can “hear the train thinking” |
| 82–83 | A Wasteland gang hijacks the transport to free their captured leader | A Wasteland gang hijacks the transport to free their captured leader |
| 84–85 | A sleeper agent activates mid-ride, with an high-level target to kill | A sleeper agent activates mid-ride, with an high-level target to kill |
| 86–87 | Another passenger starts pestering the PCs with conspiracy theories | Another passenger starts pestering the PCs with conspiracy theories |
| 88–89 | A character is mistaken for a legendary, fugitive anti-corp terrorist | A character is mistaken for a legendary, fugitive anti-corp terrorist |
| 90–91 | A security droid.. sneezes. Suspicious – it is definitely a bug! | A security droid.. sneezes. Suspicious – it is definitely a bug! |
| 92–93 | All the passengers of one wagon died and they are now desiccated husks | All the passengers of one wagon died and they are now desiccated husks |
| 94–95 | Somebody sabotaged the line to obtain some high-value corporate secrets | Somebody sabotaged the line to obtain some high-value corporate secrets |
| 96–97 | A man obsessively asks everybody if they have seen their Trilly Frilly | A man obsessively asks everybody if they have seen their Trilly Frilly |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | A fixer pings the PCs mid-ride: “Target on board. Don’t let them leave” | A fixer pings the PCs mid-ride: “Target on board. Don’t let them leave” |
Prison events d100
Inside a lockup.
Cyberdark Core p.202
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked in. Prisoners are safe due to isolated ghostlinks | Cyberdark has leaked in. Prisoners are safe due to isolated ghostlinks |
| 2–3 | Jimmy 2cent, a notorious con-man, is looking for a prison break crew | Jimmy 2cent, a notorious con-man, is looking for a prison break crew |
| 4–5 | The fire alarm goes off, but no security bulwark activates as cells open | The fire alarm goes off, but no security bulwark activates as cells open |
| 6–7 | A convicted mob boss wants the PCs to keep his son from ruining his gang | A convicted mob boss wants the PCs to keep his son from ruining his gang |
| 8–9 | An abandoned, laser guillotine lies in a corner – completely unsuperv… | An abandoned, laser guillotine lies in a corner – completely unsupervised |
| 10–11 | One of the guards looks at a young woman’s pictures and dries a tear | One of the guards looks at a young woman’s pictures and dries a tear |
| 12–13 | Wendy, the K-9k security cybermastiff, prowls around in search of som… | Wendy, the K-9k security cybermastiff, prowls around in search of someone |
| 14–15 | A chrome spoon, consumed to a nub, is found hidden in a now empty cell | A chrome spoon, consumed to a nub, is found hidden in a now empty cell |
| 16–17 | The New Beholder Security’s Holo-Guards patrol the prison’s hallways | The New Beholder Security’s Holo-Guards patrol the prison’s hallways |
| 18–19 | Old lifer still claims innocence “..a clone from the wasteland did it” | Old lifer still claims innocence “..a clone from the wasteland did it” |
| 20–21 | A pair of magnetic handcuffs on the ground – Ko’d guard around the co… | A pair of magnetic handcuffs on the ground – Ko’d guard around the corner |
| 22–23 | One of the perimeter walls turn out to be just an holographic barrier | One of the perimeter walls turn out to be just an holographic barrier |
| 24–25 | An air conduct suddenly slams open. Muffled voices quickly fall silent | An air conduct suddenly slams open. Muffled voices quickly fall silent |
| 26–27 | ICE turrets glitch – hallways: safe zones, cells: flagged as trespass | ICE turrets glitch – hallways: safe zones, cells: flagged as trespass |
| 28–29 | 1d8 prisoner uniforms lie abandoned in a corner, behind janitor’s tools | 1d8 prisoner uniforms lie abandoned in a corner, behind janitor’s tools |
| 30–31 | In the mess hall, steel cutlery is served to the transhuman inmates | In the mess hall, steel cutlery is served to the transhuman inmates |
| 32–33 | Bloodshot-eyes guards start beating up prisoners with no apparent reason | Bloodshot-eyes guards start beating up prisoners with no apparent reason |
| 34–35 | A cell drenched in fresh blood - tracks indicate guards have been here | A cell drenched in fresh blood - tracks indicate guards have been here |
| 36–37 | A weird gurgle comes from cell’s toilet – cy-eye floats back to surface | A weird gurgle comes from cell’s toilet – cy-eye floats back to surface |
| 38–39 | Odd digital writing briefly shines over a wall before encrypting away | Odd digital writing briefly shines over a wall before encrypting away |
| 40–41 | 2d6 guards are on duty patrol, they seem to be somewhat distracted | 2d6 guards are on duty patrol, they seem to be somewhat distracted |
| 42–43 | Inmates memories are extracted and sold as “True Crime” to Netwave St… | Inmates memories are extracted and sold as “True Crime” to Netwave Studio |
| 44–45 | There’s a napkin in the garbage, with a drawn map of the prison on it | There’s a napkin in the garbage, with a drawn map of the prison on it |
| 46–47 | The food is moldy and uneatable, even more than usual – a riot brews | The food is moldy and uneatable, even more than usual – a riot brews |
| 48–49 | Financial-crime wing’s cells suddenly fill with black and acrid smoke | Financial-crime wing’s cells suddenly fill with black and acrid smoke |
| 50–51 | Psychedelic drugs seem to have leaked into the structure’s water lines | Psychedelic drugs seem to have leaked into the structure’s water lines |
| 52–53 | Inmates are heard shouting that blood is coming out of the shower dra… | Inmates are heard shouting that blood is coming out of the shower drains. |
| 54–55 | White-bearded killer days-away from the end of his sentence kills a g… | White-bearded killer days-away from the end of his sentence kills a guard |
| 56–57 | An inmate can communicate without moving his lips – asks the PCs for … | An inmate can communicate without moving his lips – asks the PCs for help |
| 58–59 | A dead prisoner's ghostlink keeps logging into restricted systems | A dead prisoner's ghostlink keeps logging into restricted systems |
| 60–61 | Halogen-registered inmate has been apparently swapped with identical … | Halogen-registered inmate has been apparently swapped with identical synth |
| 62–63 | Guards forcibly rewire inmates’ ghostlinks to scare them into coopera… | Guards forcibly rewire inmates’ ghostlinks to scare them into cooperation |
| 64–65 | A flash insurgence is already on the verge of having the prison collapse | A flash insurgence is already on the verge of having the prison collapse |
| 68–69 | Guards suddenly freeze still as blue ooze starts coming out of their … | Guards suddenly freeze still as blue ooze starts coming out of their eyes |
| 70–71 | A control drone regularly glitches at a specific location in its patrol | A control drone regularly glitches at a specific location in its patrol |
| 72–73 | “Jimmy Slaughterhouse was here” is written on the guard’s armory wall | “Jimmy Slaughterhouse was here” is written on the guard’s armory wall |
| 74–75 | Two people are bleeding out in a secluded room – they can still be saved | Two people are bleeding out in a secluded room – they can still be saved |
| 76–77 | An inmate cries out in panic, saying a dark demon controls the prison | An inmate cries out in panic, saying a dark demon controls the prison |
| 78–79 | A guard is threatening an inmate for information about pills trafficking | A guard is threatening an inmate for information about pills trafficking |
| 80–81 | A synth guard resets for no reason and starts breakdancing as a pro | A synth guard resets for no reason and starts breakdancing as a pro |
| 82–83 | Lights go dark and cells spring open – a hunter lurks in the corridors | Lights go dark and cells spring open – a hunter lurks in the corridors |
| 84–85 | From security cameras, one cell seems to be constantly shifting sizes | From security cameras, one cell seems to be constantly shifting sizes |
| 86–87 | The floor collapses, revealing a hidden tunnel to a secret-experiment… | The floor collapses, revealing a hidden tunnel to a secret-experiments lab |
| 88–89 | A rotten, pungent smell seems to be coming from under a radiator unit | A rotten, pungent smell seems to be coming from under a radiator unit |
| 90–91 | One of the prisoners inexplicably looks like they’re just a little child | One of the prisoners inexplicably looks like they’re just a little child |
| 92–93 | Rigged with all kinds of implants, one man mounts an assault to the p… | Rigged with all kinds of implants, one man mounts an assault to the prison |
| 94–95 | A huge stache of stims is discovered hidden in the prison laundry room | A huge stache of stims is discovered hidden in the prison laundry room |
| 96–97 | Inmates are planning to create an escape route from the Cyberdark | Inmates are planning to create an escape route from the Cyberdark |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | Inmates are actually running the prison in the biggest crime black ops | Inmates are actually running the prison in the biggest crime black ops |
Wasteland events d100
Out past the wall.
Cyberdark Core p.204
| Roll | Result | Effect |
|---|---|---|
| 1 | This is a so-called “digital dead zone” – no ghostlink access whatsoever | This is a so-called “digital dead zone” – no ghostlink access whatsoever |
| 2–3 | A family-gang of inbreds pursue the characters on their hover-pick up | A family-gang of inbreds pursue the characters on their hover-pick up |
| 4–5 | Red lights appear behind the windows of a dilapidated apartment complex | Red lights appear behind the windows of a dilapidated apartment complex |
| 6–7 | A pack of mutated wild creatures attack the characters to eat them | A pack of mutated wild creatures attack the characters to eat them |
| 8–9 | A whole bunch of metal junk is cluttering the area, seems like old ro… | A whole bunch of metal junk is cluttering the area, seems like old robots |
| 10–11 | 3d6 starving, scales-covered mutant raiders are scrounging for food | 3d6 starving, scales-covered mutant raiders are scrounging for food |
| 12–13 | The unmistakable buzz of a rusted chainsaw echoes in the vicinity | The unmistakable buzz of a rusted chainsaw echoes in the vicinity |
| 14–15 | A deep, thick fog starts rolling from the horizon – an unlikely pheno… | A deep, thick fog starts rolling from the horizon – an unlikely phenomena |
| 16–17 | Several abandoned repeaters still vibrate with a rhythmic humming pat… | Several abandoned repeaters still vibrate with a rhythmic humming pattern |
| 18–19 | A band of nomads offers scavenged cyberware for a price – water or sl… | A band of nomads offers scavenged cyberware for a price – water or slaves |
| 20–21 | Drone refugee camps are being set on fire by the Wasteland-Crusaders | Drone refugee camps are being set on fire by the Wasteland-Crusaders |
| 22–23 | The corporate militia have besieged and environmentalist research camp | The corporate militia have besieged and environmentalist research camp |
| 24–25 | An explosion shakes the air, calling huge, burrowing beasts on the spot | An explosion shakes the air, calling huge, burrowing beasts on the spot |
| 26–27 | Wrecked ruins of a food caravan – maybe they still hide something edible | Wrecked ruins of a food caravan – maybe they still hide something edible |
| 28–29 | Temperature falls to an unnatural freezing degree as helicopters arrive | Temperature falls to an unnatural freezing degree as helicopters arrive |
| 30–31 | A massive hydroponic farm is being managed by a single family of rebels | A massive hydroponic farm is being managed by a single family of rebels |
| 32–33 | Looks like the Clown King of the Wastes black-circus is coming to town | Looks like the Clown King of the Wastes black-circus is coming to town |
| 34–35 | A mucky rain made of water and red sand starts falling from the sky | A mucky rain made of water and red sand starts falling from the sky |
| 36–37 | A big, worn-out wooden sign riddle with bullets reads “NO BEYOND” | A big, worn-out wooden sign riddle with bullets reads “NO BEYOND” |
| 38–39 | 2d6 identical children are playing with a ball made of rags in the dust | 2d6 identical children are playing with a ball made of rags in the dust |
| 40–41 | A wild-eyed old man seeks his son, claiming green aliens abducted him | A wild-eyed old man seeks his son, claiming green aliens abducted him |
| 42–43 | The mercenary bands of Ray Mastino are zealously patrolling the area | The mercenary bands of Ray Mastino are zealously patrolling the area |
| 44–45 | A mutant six-legged panther with tentacles on its back is on the hunt | A mutant six-legged panther with tentacles on its back is on the hunt |
| 46–47 | A bunch of sheet metal and cabling has been fashioned into a church | A bunch of sheet metal and cabling has been fashioned into a church |
| 48–49 | A group of raiders is there to witnessing one young member’s first hunt | A group of raiders is there to witnessing one young member’s first hunt |
| 50–51 | Automated agricultural bots are working in the dry, deserted distance | Automated agricultural bots are working in the dry, deserted distance |
| 52–53 | The whole area reeks of ammonia. Nobody seems to notice it, though | The whole area reeks of ammonia. Nobody seems to notice it, though |
| 54–55 | A murder of crows is perched on a dead tree and staring at the charac… | A murder of crows is perched on a dead tree and staring at the characters |
| 56–57 | A pond is full of lumpy, deformed toads. Something shines at the bottom | A pond is full of lumpy, deformed toads. Something shines at the bottom |
| 58–59 | An wrinkly old woman offers human-made home-made soup to the characters | An wrinkly old woman offers human-made home-made soup to the characters |
| 60–61 | A group of Dark Link cultists is on a vision quest – they’re ready to… | A group of Dark Link cultists is on a vision quest – they’re ready to die |
| 62–63 | A small leafless forest of weird trees, with bark almost looking like… | A small leafless forest of weird trees, with bark almost looking like faces |
| 64–65 | Corporate private militia is pursuing fugitives on the wastes dusty r… | Corporate private militia is pursuing fugitives on the wastes dusty roads |
| 68–69 | Several wastelanders are on the verge of fighting for a crate of food | Several wastelanders are on the verge of fighting for a crate of food |
| 70–71 | Among a herd of wild, mutant horses, one looks like a perfect specimen | Among a herd of wild, mutant horses, one looks like a perfect specimen |
| 72–73 | A fallen sign of the ground – the other side says “5 sq km minefield” | A fallen sign of the ground – the other side says “5 sq km minefield” |
| 74–75 | Old-world blues music comes from a long-abandoned crossroad-diner | Old-world blues music comes from a long-abandoned crossroad-diner |
| 76–77 | A bowie knife is piercing a piece of paper with codes on the wall | A bowie knife is piercing a piece of paper with codes on the wall |
| 78–79 | A desiccated corpse wears a strange uniform. Its pockets hold something | A desiccated corpse wears a strange uniform. Its pockets hold something |
| 80–81 | A bear, covered in radiation burns, rages around blinded by pain frenzy | A bear, covered in radiation burns, rages around blinded by pain frenzy |
| 82–83 | Debris and garbage fall from the sky – scavs gear up and start engines | Debris and garbage fall from the sky – scavs gear up and start engines |
| 84–85 | The area is absolutely chock-full of bizarre mushrooms and spores | The area is absolutely chock-full of bizarre mushrooms and spores |
| 86–87 | A centuries-old server is still active, but disconnected the net | A centuries-old server is still active, but disconnected the net |
| 88–89 | Odd, exoteric interference pop up on the characters’ ghostlinks | Odd, exoteric interference pop up on the characters’ ghostlinks |
| 90–91 | Somebody camped here recently, the remains of a fireplace still warm | Somebody camped here recently, the remains of a fireplace still warm |
| 92–93 | Crazy synths hunt for humans, so they can kill them and wear their skin | Crazy synths hunt for humans, so they can kill them and wear their skin |
| 94–95 | Petrified trees and thick spiderwebs fill the area – damn mutated fauna | Petrified trees and thick spiderwebs fill the area – damn mutated fauna |
| 96–97 | Fugitives are jumping off the perimeter walls, ICE hounds behind them | Fugitives are jumping off the perimeter walls, ICE hounds behind them |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | The hidden bulkhead of a pre-singularity military base is half ajar | The hidden bulkhead of a pre-singularity military base is half ajar |
Abandoned sector events d100
Dead district encounters.
Cyberdark Core p.206
| Roll | Result | Effect |
|---|---|---|
| 1 | Cyberdark has leaked into the area – the whole place is shell-infested | Cyberdark has leaked into the area – the whole place is shell-infested |
| 2–3 | Corp heads are running a “human-safari hunt” – pretty self-explanatory | Corp heads are running a “human-safari hunt” – pretty self-explanatory |
| 4–5 | A crowd of destitute people is mumbling in a corner – some hold guns | A crowd of destitute people is mumbling in a corner – some hold guns |
| 6–7 | A disheveled man is selling rat burgers and insect skewers in the alley | A disheveled man is selling rat burgers and insect skewers in the alley |
| 8–9 | A biker gang is looking to get high, whether on drugs or kill-adrenaline | A biker gang is looking to get high, whether on drugs or kill-adrenaline |
| 10–11 | A mist of toxic fumes – oxygen levels are dangerously low in this area | A mist of toxic fumes – oxygen levels are dangerously low in this area |
| 12–13 | Engines roar: a tricked-out hover-drones race is due to start any moment | Engines roar: a tricked-out hover-drones race is due to start any moment |
| 14–15 | Something with too many legs just crawled away in the shadowed alley | Something with too many legs just crawled away in the shadowed alley |
| 16–17 | A wounded synth is running from some gun-toting, drugs-vaping kids | A wounded synth is running from some gun-toting, drugs-vaping kids |
| 18–19 | Odd noises come from old pipes – a crooked woman laughs in the distance | Odd noises come from old pipes – a crooked woman laughs in the distance |
| 20–21 | A mutant in a dirty lab-coat is looking for a ruthless assistant for … | A mutant in a dirty lab-coat is looking for a ruthless assistant for hire |
| 22–23 | A violent group of crazed chem-junkies roam aimlessly, looking for creds | A violent group of crazed chem-junkies roam aimlessly, looking for creds |
| 24–25 | A deafening punk rock concert nearby – it’s actually a Dark Link ritual | A deafening punk rock concert nearby – it’s actually a Dark Link ritual |
| 26–27 | A renegade synthsmith patches up anybody for a price, no questions asked | A renegade synthsmith patches up anybody for a price, no questions asked |
| 28–29 | A horse-sized, chrome-enhanced spider slowly crawls down a nearby wall | A horse-sized, chrome-enhanced spider slowly crawls down a nearby wall |
| 30–31 | A murky fog pervades the area – think smell of rotting waste and decay | A murky fog pervades the area – think smell of rotting waste and decay |
| 32–33 | Zoelina and her insane clone offer information in exchange for favors | Zoelina and her insane clone offer information in exchange for favors |
| 34–35 | Along the road, a group of people is betting on rusty boxing-bots fight | Along the road, a group of people is betting on rusty boxing-bots fight |
| 36–37 | Some irresponsible Upper-Halo yuppies are slumming in the sector | Some irresponsible Upper-Halo yuppies are slumming in the sector |
| 38–39 | A man convulsing on the ground, his implants tearing away from his body | A man convulsing on the ground, his implants tearing away from his body |
| 40–41 | A power surge briefly opens a Cyberdark bleed-through Cursed Code Zone | A power surge briefly opens a Cyberdark bleed-through Cursed Code Zone |
| 42–43 | The sound of a saxophone comes from a nearby building – it’s a trap! | The sound of a saxophone comes from a nearby building – it’s a trap! |
| 44–45 | Traveling merchants offer their services, they carry many collectibles | Traveling merchants offer their services, they carry many collectibles |
| 46–47 | An old synthsmith sells cyberware and refurbished synth spare parts | An old synthsmith sells cyberware and refurbished synth spare parts |
| 48–49 | Children are begging outside a ruined club – they are a ruthless gang | Children are begging outside a ruined club – they are a ruthless gang |
| 50–51 | The ghostlink doesn't work in this area – wasteland scavs are in charge | The ghostlink doesn't work in this area – wasteland scavs are in charge |
| 52–53 | Drone parts scattered all over the alley – a drone swarm hides in there | Drone parts scattered all over the alley – a drone swarm hides in there |
| 54–55 | A mutant claims to be an alien sent from outer space to save the city | A mutant claims to be an alien sent from outer space to save the city |
| 56–57 | Flickering neon lights appear for an instant on the horizon, then vanish | Flickering neon lights appear for an instant on the horizon, then vanish |
| 58–59 | A terrified figure crawls their way out of the slimy abandoned sewers | A terrified figure crawls their way out of the slimy abandoned sewers |
| 60–61 | A bright red balloon floats slowly up out of a rusted sewer drain.. | A bright red balloon floats slowly up out of a rusted sewer drain.. |
| 62–63 | The local network carries a constant, unexplained background static | The local network carries a constant, unexplained background static |
| 64–65 | Faint classical music drifts out of a long-abandoned school building | Faint classical music drifts out of a long-abandoned school building |
| 68–69 | Gravity seems to behave strangely and irregularly in this specific area | Gravity seems to behave strangely and irregularly in this specific area |
| 70–71 | A mess of badly welded scrap metal has been fashioned into an actual bar | A mess of badly welded scrap metal has been fashioned into an actual bar |
| 72–73 | Dozens of small reddish eyes glint from the shadows, squeaking softly | Dozens of small reddish eyes glint from the shadows, squeaking softly |
| 74–75 | A bonfire burns nearby, vagabonds and scavs strip junk for scrap metal | A bonfire burns nearby, vagabonds and scavs strip junk for scrap metal |
| 76–77 | The distant sound of running water echoes from somewhere below the st… | The distant sound of running water echoes from somewhere below the street |
| 78–79 | A heap of old, discarded tech lies dumped and forgotten in the plaza | A heap of old, discarded tech lies dumped and forgotten in the plaza |
| 80–81 | A nearby wall suddenly collapses with no warning at all – a shell horde! | A nearby wall suddenly collapses with no warning at all – a shell horde! |
| 82–83 | A huge, three-legged, chrome-mandible dog wanders the district’s streets | A huge, three-legged, chrome-mandible dog wanders the district’s streets |
| 84–85 | An unfinished radio tower stands abandoned, rusting mid-construction | An unfinished radio tower stands abandoned, rusting mid-construction |
| 86–87 | A group of synths, wired into a strange rig, all seem lost in trance | A group of synths, wired into a strange rig, all seem lost in trance |
| 88–89 | A trail of visible scorch marks leads off toward a nearby dark tunnel | A trail of visible scorch marks leads off toward a nearby dark tunnel |
| 90–91 | A panting darkrunner crew rushes past, clearly on the run from somebody | A panting darkrunner crew rushes past, clearly on the run from somebody |
| 92–93 | Loud, unsettling creaks echo from an old, rusting construction site | Loud, unsettling creaks echo from an old, rusting construction site |
| 94–95 | A drunk man eating salmon staggers in a filthy, ragged Santa costume | A drunk man eating salmon staggers in a filthy, ragged Santa costume |
| 96–97 | The secret mobile hideout of a small, paranoid crew of cyber criminals | The secret mobile hideout of a small, paranoid crew of cyber criminals |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | A fully abandoned building found in surprisingly pristine condition | A fully abandoned building found in surprisingly pristine condition |
Cursed Code Zone events d100
The Meatgrid is leaking.
Cyberdark Core p.208
| Roll | Result | Effect |
|---|---|---|
| 1 | All ghostlinks apparently stop working at unison, cause unknown | All ghostlinks apparently stop working at unison, cause unknown |
| 2–3 | An automatic door keeps opening and closing on its own, fast and heavy | An automatic door keeps opening and closing on its own, fast and heavy |
| 4–5 | Plumbing pressure keeps rising until nearby pipes start bursting | Plumbing pressure keeps rising until nearby pipes start bursting |
| 6–7 | Cleaning drones turn hostile and start attacking passersby on sight | Cleaning drones turn hostile and start attacking passersby on sight |
| 8–9 | A very strong and unnatural smell of ozone hangs heavy in the air here | A very strong and unnatural smell of ozone hangs heavy in the air here |
| 10–11 | A turbo-elevator rides up and down nonstop – there is somebody inside | A turbo-elevator rides up and down nonstop – there is somebody inside |
| 12–13 | Tech-toys crawl and skitter around the area, creating improvised weapons | Tech-toys crawl and skitter around the area, creating improvised weapons |
| 14–15 | A driverless scooter speeds recklessly down the street, ignoring traffic | A driverless scooter speeds recklessly down the street, ignoring traffic |
| 16–17 | A tunnel-boring machine bursts up through the pavement, unmanned | A tunnel-boring machine bursts up through the pavement, unmanned |
| 18–19 | A patrol arrives on the scene, responding to an anonymous tip-off | A patrol arrives on the scene, responding to an anonymous tip-off |
| 20–21 | Reprogrammed Cy-doll seeks bladed revenge against any male on her path | Reprogrammed Cy-doll seeks bladed revenge against any male on her path |
| 22–23 | The street lighting flickers on and off in an unnerving, broken pattern | The street lighting flickers on and off in an unnerving, broken pattern |
| 24–25 | Every vehicle parked in the area suddenly bursts into flame at once | Every vehicle parked in the area suddenly bursts into flame at once |
| 26–27 | A device starts overloading and overheating very quickly | A device starts overloading and overheating very quickly |
| 28–29 | A device activates and won’t turn off | A device activates and won’t turn off |
| 30–31 | Random cyberware activates as voluntarily triggered | Random cyberware activates as voluntarily triggered |
| 32–33 | A nearby building's walls generate a field pulling in loose metal | A nearby building's walls generate a field pulling in loose metal |
| 34–35 | Sudden electric shocks arc violently from every powered device nearby | Sudden electric shocks arc violently from every powered device nearby |
| 36–37 | A piece of cyberware shuts down mid-use and simply falls right off | A piece of cyberware shuts down mid-use and simply falls right off |
| 38–39 | A flickering billboard endlessly announces "the end of the age of flesh" | A flickering billboard endlessly announces "the end of the age of flesh" |
| 40–41 | Darkness suddenly falls over the entire block, all at once, no warning | Darkness suddenly falls over the entire block, all at once, no warning |
| 42–43 | 1d6 synths turn on organics nearby, chanting about a "new metal world" | 1d6 synths turn on organics nearby, chanting about a "new metal world" |
| 44–45 | A madman, wild-eyed, is jamming scrap metal into his own open flesh | A madman, wild-eyed, is jamming scrap metal into his own open flesh |
| 46–47 | 2d6 pigeons attack the PCs — once killed, each one turns out to be a … | 2d6 pigeons attack the PCs — once killed, each one turns out to be a synth |
| 48–49 | A tangle of dangling cables floats, weightless, in the middle of the … | A tangle of dangling cables floats, weightless, in the middle of the street |
| 50–51 | A corp executive screams as their own implants burn them from inside | A corp executive screams as their own implants burn them from inside |
| 52–53 | Cheerful music plays from nearby devices, slowly warping and distorting | Cheerful music plays from nearby devices, slowly warping and distorting |
| 54–55 | A high-ranking Dark-Link cultist, both eyes torn out, threatens passe… | A high-ranking Dark-Link cultist, both eyes torn out, threatens passersby |
| 56–57 | A mobile ice-cream vendor chases people, trying to trap them in its f… | A mobile ice-cream vendor chases people, trying to trap them in its freezer |
| 58–59 | The looming digital projection of a bio-synthetic shark drifts overhead | The looming digital projection of a bio-synthetic shark drifts overhead |
| 60–61 | Everyone here feels a creeping uncanny-valley dread toward other people | Everyone here feels a creeping uncanny-valley dread toward other people |
| 62–63 | Every comm device nearby screams out, all at once, in raw binary code | Every comm device nearby screams out, all at once, in raw binary code |
| 64–65 | A writing on a wall in red mineral oil reads: “I’m right here with you” | A writing on a wall in red mineral oil reads: “I’m right here with you” |
| 68–69 | The local holographic implants transmit glitching images non-stop | The local holographic implants transmit glitching images non-stop |
| 70–71 | Anybody with a ghostlink starts experiencing memories not of their own | Anybody with a ghostlink starts experiencing memories not of their own |
| 72–73 | The sewer system malfunction, blasting content in high-pressure jets | The sewer system malfunction, blasting content in high-pressure jets |
| 74–75 | Every heating system in the area fires up to an unsustainable degree | Every heating system in the area fires up to an unsustainable degree |
| 76–77 | A constant, intense electronic droning hum blankets the whole area | A constant, intense electronic droning hum blankets the whole area |
| 78–79 | An empty delivery van starts hunting the PCs down like a trained hound | An empty delivery van starts hunting the PCs down like a trained hound |
| 80–81 | 3d6 Dark-Link Cultist roam the area, lost in a murderous frenzy trance | 3d6 Dark-Link Cultist roam the area, lost in a murderous frenzy trance |
| 82–83 | A pile of freshly skinned corpses lies stacked in a corner – they whi… | A pile of freshly skinned corpses lies stacked in a corner – they whisper |
| 84–85 | Cursed delivery drones start hurling hot pizzas at passersby's faces | Cursed delivery drones start hurling hot pizzas at passersby's faces |
| 86–87 | A pair of twins scream in panic, no longer sure which one of them is … | A pair of twins scream in panic, no longer sure which one of them is which |
| 88–89 | Ghostlinks start showing crawling shadows at the edge of peripheral s… | Ghostlinks start showing crawling shadows at the edge of peripheral sight |
| 90–91 | A tuxedo cat sits perfectly frozen, staring intently at a blank wall | A tuxedo cat sits perfectly frozen, staring intently at a blank wall |
| 92–93 | An eerie voice inside everyone's head quietly asks, "Is it you, Mother?" | An eerie voice inside everyone's head quietly asks, "Is it you, Mother?" |
| 94–95 | A person nearby is suddenly, viciously mauled by an aggressive ICE hound | A person nearby is suddenly, viciously mauled by an aggressive ICE hound |
| 96–97 | Digital ooze starts sliming down from the sky to anybody with a ghost… | Digital ooze starts sliming down from the sky to anybody with a ghostlink |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | An AI-demon manifests in the Meatgrid aiming to finally possess a host | An AI-demon manifests in the Meatgrid aiming to finally possess a host |
Cyberdark encounters d100
Inside the net.
Cyberdark Core p.210
| Roll | Result | Effect |
|---|---|---|
| 1 | A mastermind AI demon has taken sudden interest in the PCs' activities | A mastermind AI demon has taken sudden interest in the PCs' activities |
| 2–3 | A memory manifests physically right in front of a PC and turns hostile | A memory manifests physically right in front of a PC and turns hostile |
| 4–5 | A massive ICE construct scans the whole area, ignoring anything still | A massive ICE construct scans the whole area, ignoring anything still |
| 6–7 | A violent glitch tempest is bearing down on the crew, closing fast | A violent glitch tempest is bearing down on the crew, closing fast |
| 8–9 | One of a PC's actions from this very turn echoes again, one turn later | One of a PC's actions from this very turn echoes again, one turn later |
| 10–11 | A whisper offers forbidden knowledge in exchange for a small sacrifice | A whisper offers forbidden knowledge in exchange for a small sacrifice |
| 12–13 | A broken, flickering avatar trapped in the Cyberdark begs to be deleted | A broken, flickering avatar trapped in the Cyberdark begs to be deleted |
| 14–15 | A powerful code is guarded by cursed copies of the characters’ avatars | A powerful code is guarded by cursed copies of the characters’ avatars |
| 16–17 | A firewall trap rises without warning, sealing every exit for 1d4 hours | A firewall trap rises without warning, sealing every exit for 1d4 hours |
| 18–19 | A PC briefly glimpses another, subtly wrong version of their own party | A PC briefly glimpses another, subtly wrong version of their own party |
| 20–21 | A lost darkrunner offers a shifting map in exchange for the crew's help | A lost darkrunner offers a shifting map in exchange for the crew's help |
| 22–23 | A stray glitch duplicates one PC's avatar – the copy has its own agenda | A stray glitch duplicates one PC's avatar – the copy has its own agenda |
| 24–25 | An AI admin suddenly appears and asks who authorized crew's access | An AI admin suddenly appears and asks who authorized crew's access |
| 26–27 | The ground becomes pure code – movement halved for 1d4 minutes | The ground becomes pure code – movement halved for 1d4 minutes |
| 28–29 | A corrupted archive node offers useful data but damages the receiver | A corrupted archive node offers useful data but damages the receiver |
| 30–31 | A shortcut unlocks, but leads straight through a node full of predators | A shortcut unlocks, but leads straight through a node full of predators |
| 32–33 | A net shrine built of old pop icons offers healing for whispered secrets | A net shrine built of old pop icons offers healing for whispered secrets |
| 34–35 | A cornered Shadowcode tries to escape by possessing one of the PCs | A cornered Shadowcode tries to escape by possessing one of the PCs |
| 36–37 | Rain starts pouring down here, each drop a falling line of raw Code | Rain starts pouring down here, each drop a falling line of raw Code |
| 38–39 | One of the PCs is now at real risk of contracting a curse (see pg. 136) | One of the PCs is now at real risk of contracting a curse (see pg. 136) |
| 40–41 | Blue pigs root nearby, digital flowers bloom where they do their busi… | Blue pigs root nearby, digital flowers bloom where they do their business |
| 42–43 | An encrypted facility actively manufactures brand new ICE constructs | An encrypted facility actively manufactures brand new ICE constructs |
| 44–45 | A digital hound pack pick up the crew's trail and gives furious chase | A digital hound pack pick up the crew's trail and gives furious chase |
| 46–47 | All code throughout this area appears pretty standard, suspiciously so | All code throughout this area appears pretty standard, suspiciously so |
| 48–49 | This area looks exactly like an abandoned building, but feels different | This area looks exactly like an abandoned building, but feels different |
| 50–51 | Soldiers wearing uniforms of long-past nations fight among each other | Soldiers wearing uniforms of long-past nations fight among each other |
| 52–53 | The Avatar of a character’s loved one asks why they haven't been visi… | The Avatar of a character’s loved one asks why they haven't been visiting |
| 54–55 | The area is pitch black, people and items highlighted in blood-red | The area is pitch black, people and items highlighted in blood-red |
| 56–57 | A swarm of data-parasites strips one item of functionality | A swarm of data-parasites strips one item of functionality |
| 58–59 | A swarm of data-parasites strips one nearby item of its functionality | A swarm of data-parasites strips one nearby item of its functionality |
| 60–61 | All sound in the area, including every voice, is heavily distorted | All sound in the area, including every voice, is heavily distorted |
| 62–63 | An 8-bit mosaic on a wall desperately calls out "I'M A REAL PERSON!" | An 8-bit mosaic on a wall desperately calls out "I'M A REAL PERSON!" |
| 64–65 | A migraine gives everyone Disadv on INT and WIS checks for 1d6 hours | A migraine gives everyone Disadv on INT and WIS checks for 1d6 hours |
| 68–69 | A glowing lootbox appears nearby –2:6 chance to contain 1d4 Strings | A glowing lootbox appears nearby –2:6 chance to contain 1d4 Strings |
| 70–71 | A data ghost mimics a PC's own voice, calling out from behind them | A data ghost mimics a PC's own voice, calling out from behind them |
| 72–73 | A corruption leak turns nearby code into a crawling, self-replicating… | A corruption leak turns nearby code into a crawling, self-replicating curse |
| 74–75 | A swarm of digital bats flies in a slow, looping path across the sky | A swarm of digital bats flies in a slow, looping path across the sky |
| 76–77 | A locked data vault that opens only if the crew runs a hostile gauntlet | A locked data vault that opens only if the crew runs a hostile gauntlet |
| 78–79 | The entire area suddenly and violently bursts into scorching digital … | The entire area suddenly and violently bursts into scorching digital flames |
| 80–81 | A corridor loops on itself – the last 10 seconds repeat once, unchanged | A corridor loops on itself – the last 10 seconds repeat once, unchanged |
| 82–83 | A fully intact pre-Singularity building suddenly appears out of thin air | A fully intact pre-Singularity building suddenly appears out of thin air |
| 84–85 | An elf merchant appears in the area, an NPC from an ancient MMORPG | An elf merchant appears in the area, an NPC from an ancient MMORPG |
| 86–87 | A small orange cat appears in the area and asks the PCs to follow it | A small orange cat appears in the area and asks the PCs to follow it |
| 88–89 | A 3-foot bubble appears around a character — a digital-native MCF | A 3-foot bubble appears around a character — a digital-native MCF |
| 90–91 | It starts snowing – the snow is lukewarm and smells like nightmares | It starts snowing – the snow is lukewarm and smells like nightmares |
| 92–93 | The digital ruin of a racing track seem to slowly rebuild itself, ver… | The digital ruin of a racing track seem to slowly rebuild itself, very fast |
| 94–95 | A demon that feeds specifically on its victims' fears is stalking the… | A demon that feeds specifically on its victims' fears is stalking the PCs |
| 96–97 | Far in the distance, a colonial house on a hill springs up from nothing | Far in the distance, a colonial house on a hill springs up from nothing |
| 98–99 | Roll twice and combine results (reroll 98–99) | Roll twice and combine results (reroll 98–99) |
| 100 | A lost OP fragment begs to be restored, offering an AMP-byte as payment | A lost OP fragment begs to be restored, offering an AMP-byte as payment |