Boosterganger
Street muscle · chrome junkie
Leather, cheap rippers, and a grin that says the drugs already won.
Heavy Pistol 12 (3d6) or rippers 12 (2d6)
Typical booster: Kevlar jacket, cheap chrome, no plan.
Street blocks you can drop on a session card. SP / HP / ATK — not Genesys soak, not Cyberdark AC.
Street muscle · chrome junkie
Leather, cheap rippers, and a grin that says the drugs already won.
Heavy Pistol 12 (3d6) or rippers 12 (2d6)
Typical booster: Kevlar jacket, cheap chrome, no plan.
Corp-sec · night shift
Light Armorjack, radio, and a face that has seen too many loading docks.
Heavy Pistol 12 (3d6) or Stun Baton 11 (2d6)
Calls Backup if a Lawman is in the mix. Otherwise radios the desk.
Professional · suit chrome
Dark glasses, Light Armorjack under the jacket, eyes always on the exits.
Very Heavy Pistol 14 (4d6) or Heavy Melee 13 (3d6)
Combat Awareness 4. Will take a bullet for the principal.
Badge · overworked
Patrol armor, radio, and a thousand-yard stare that is not chrome.
Heavy Pistol 12 (3d6) or Assault Rifle 12 (5d6)
Backup exists. Making it arrive is another story.
Dealmaker · Midnight Market
Nice jacket, nicer smile, one hand always near a panic button.
Heavy Pistol 11 (3d6)
Will sell you the gun, the ammo, and the person who wants you dead.
Deck · Black ICE on speed-dial
Interface plugs, cheap motel, and a deck that cost more than the rent.
Very Heavy Pistol 13 (4d6) · Interface 4
Interface 4. Meat body is the weak point.
Pack scout · bike and rifle
Dust, leathers, and a Family radio that never shuts up.
Assault Rifle 13 (5d6) or Heavy Melee 13 (3d6)
Moto 4. The bike is a Family vehicle, not theirs to lose.
Harvest · alley clinic
Bloody apron, stolen airhypo, and a van with no windows.
Shotgun 11 (5d6) or Light Melee 11 (1d6)
Wants chrome and organs. Will run if the meat fights back.
Cyberpsycho · leftover
Too much chrome, not enough person. The scream started last week and has not stopped.
Popup Heavy Pistol 14 (3d6) and Wolvers 15 (2d6)
EMP 0. Does not talk. Does not stop. Therapy is not on the table tonight.
Corp army · paid well
Medium Armorjack, assault rifle, and a corp patch that still means something.
Assault Rifle 12 (5d6) or Heavy Melee 12 (3d6)
Armor penalty −2 already in MOVE/REF/DEX. Works in fireteams of three.
Black suit · extraction
Quiet voice, Quiet chrome, a badge that is not a badge.
Very Heavy Pistol 14 (4d6)
Here to extract someone. You are in the way or you are the package.
Meat · in the line of fire
Kibble breath, Agent in hand, already recording.
None — they run
Not a fight. A complication. Trauma Team is already billing someone.