Clon01 GM ToolsShadow of the Beanstalk

Generators

Build new table content from Genesys Core / EPG guidance and Shadow of the Beanstalk examples. Full equipment list: Equipment browser. Need a mook in 5 seconds? Quick adversary generator.

Weapon designer

Start blank or clone a SotB profile, then tune stats. Live checks use Core “Create an Item” bands (damage by skill, Crit, qualities, encumbrance) and approximate price from Table III.1–2.

Start from
Identity
Combat profile
Carry & market

Item qualities
How qualities work (Genesys Core)
  • Active qualities usually need Advantage Advantage on a successful hit (unless noted). Passive qualities are always on.
  • Prefer 0–3 qualities (4 max). Too many and the profile is hard to resolve at the table.
  • Ratings matter: duration qualities, soak ignore, dice, and “deadliness” all scale with the number.
  • Use drawbacks (Cumbersome, Unwieldy, Inaccurate, Limited Ammo, Prepare, Slow-Firing, Inferior) to pay for power.
  • Do not stack Pierce and Breach. Breach is basically vehicle-scale.
Click a quality for full rules + design notes from the Core Create-an-Item section, then add it.

On this weapon — set ratings here; coach updates live. Prefer ≤3.

Step-by-step editor using Genesys Expanded Player’s Guide packages. Need zero decisions? Use the Quick adversary generator instead. To reskin a book NPC (lore + one talent + swap the gun), start with Clone existing. Store it via Admin → Catalog → Adversaries → From JSON.

Step 1

Name seed

Quick labels for NPCs / products — not a full character.


      

Mission seed

Hook + escalation + climax from SotB adventure builder lists.