Here is a compilation of homebrew content extracted from the R.Talsorian Discord server.
Take into account that I do not own, nor I host, all this content. This is just a link repository of what is found in the public discord.
There are 242 entries, last updated on February 5, 2026!
A new version of the The Cyberpunk RED "Un-Exotic" Project featuring the formatting from IRv5's Solo of Fortune 2045 and some new additions to attempt to further remedy some awkwardness in the item's designs. The old document is staying up for those that prefer the old format or don't own IRv5.
2026-02-05 22:46:17
Full on Fantasy homebrew supplment to adapt Cyberpunk Red into any Fantasy setting, original or homebrew. New skills, new roles, new combat system inspired by Dragonbane and Shadowscar, new armor, weapons, gear and more.
2026-02-05 22:45:50
Finally, statblocks for ordinary animals! It's got everything from cats and dogs to humpback whales.
2026-02-05 22:45:26
Automated and print-ready stat sheets for your own customizable ACPAs. The form fillable sheet auto-calculates from the given Shell and Frame values (Genuine apologies for screen reader users, the form fillable sheet is not compatible)
2026-02-05 22:45:09
Do you want more brutality, strategy and nuance in your combat encounters? This 4 page DLC contains changes to increase the amount of Critical Injuries without directly increasing the level of lethality and adds Dual Wielding, Partial Cover, a smooth evasion rework and alternative Autofire rules to bring it on par with the other x2 skills. Also adds a way to use guns in melee, if that's up your alley.
2026-02-05 22:44:48
Update to the Random Encounters in the corebook by replacing the encounters with hardened instances.
2026-01-15 08:56:04
Dockside Special is a Homebrew that allows you to host a bid war at the docks in Night City courtesy of the Dockside Billhooks. Contains step by step instructions to create your own Special, and pre-generated containers.
2026-01-14 16:40:22
Personalised Programs (+ reformatting and minor additions to the other 2 Netrunning mini-DLCs)
If customizing your Cyberdeck isn’t enough, how about customizing your Programs? Here's something to let you make any combination you could ever possibly want.
2026-01-14 16:39:58
I was a bit let down by the implementation of Sandevistans in RED and the 77 kit, so I spent a bunch of time mocking up these for use at my table. After a bit of coaxing I wanted to make them available for everyone else! I loved the way these OPSystems became a central part of a build for '77, and I was really missing that when we got to rolling dice in our games in '79.
Hope to put out more stuff for you folks soon,
-AWEmery
2026-01-14 16:39:11 | REPORTED BROKEN
(Not really homebrew but I didn't want this lost to chat and this could still be useful for homebrew).
This is average damage of bullet dodging in LAJ and up vs ranged and melee.
2026-01-04 22:06:58
A one shot for 4-5 hardened players taking a trip into the Exec stone to "liberate" a rare book for Nostradamus
2026-01-04 21:56:12
All Cyberpunks are defined by the ideals, beliefs, and goals they live by. Toward that end, this massive supplement completely revamps and overhauls the entire Narrative Play system of Cyberpunk Red, enhancing a character’s interactions outside of combat, aiding a GM in telling unique stories, and creating opportunities for so many memorable moments.
Inspired by TTRPGs such as LANCER, Dark Heresy, There Is Only War, and Blades in the Dark, this homebrew includes an expansive Plot System, Codes — an intricate, deeper way of involving character archetypes into narrative roleplay — Stress, Burdens, a multitude of GM tools, and MUCH more. If you’ve ever wanted a more intricate narrative system for Cyberpunk Red, then this supplement is made for you.
This is by far the most intricate and system-changing homebrew I’ve worked on to date. As of today, it's been almost a year in the making, and its release in a state I'm this happy with would not have been possible without the wonderful @Unwise joining me on the project and providing endless amounts of feedback, playtest data, ideas, and overall support. I'm extremely proud of what has been made here, and I truly do deeply hope the community enjoys using and exploring this as much as I have creating it.
With all that said, enjoy!
-Corgopolis
2026-01-04 14:12:54
Simple(ish) ACPA system with Nomads in the Time of RED in mind. Includes a handful of additional vehicle upgrades for both ACPAs and general use.
2026-01-04 12:13:53
Hello! Technically speaking, this isn't a new post or homebrew for me, but I've had enough people ask about this that I figured it'd be best to post it publicly. Over my time in this wonderful community I've obsessed worked on a number of projects, and I've had several community members ask if there's some central place to find all of them from. Now, there is! The following Google Drive contains everything I’ve ever made in relation to the Cyberpunk community, from homebrews to GM aides, visual guides, colored art, lore documents, random musings, and more, all wrapped into one organized place for your ease of use. Enjoy!
(Also, this collection will be continually updated as I add or modify things)
2026-01-04 12:13:37
A compendium of several things form the original Deus Ex from the year 2000. Weapon, equipment, Nano augmentations and Physiopharmaceutical augmentations. For Cyberpunk. ¿RED? Yes, but also 2020 and 2013. Yes the three of them for most stuff (I'll grant a lot of 2020 can be used for 2013 and stuff like MJ12 PA only has RED and 2020 stats, because there's no 2013 PA and at that point you can use 2020)
2026-01-04 12:12:17
Cyberpunk RED is a class lite system, class aren't the end all be all and most stuff can be accomplished with skills, but the classes, roles, still dictate a lot of how it works and what you can and can't do with things walled behind a role, and picking a new role isn't hard or has a very heavy weight, but RED could be classless, so that is this doc, an attempt of making RED a true classless system.
2026-01-04 12:12:04
An addition aiming to shake up vehicle combat and make it more dynamic. Included are custom Critical Injuries for vehicles, rules for shooting tires to flatten them, as well as a few custom Vehicle Upgrades.
2026-01-04 12:11:36
Severely expanded, yet another iteration of my take on how to properly make modular drones in RED. This update is released as a separate entry on this list due to massive spike in content size (+26 pages). Edit covers playtested rules, upgrades are rebalanced and theres a whole new page of them. Eexpanded drone catalogue that now has a drone for every role. New Cyberware and a Rigger FBC. And fluff, for first time I've written some fluff.
2026-01-04 12:11:26
A campaign journal including homebrew items and a stat block for the character Jose 'Muerte' Gurrero
2026-01-04 12:11:18
A guide that introduces a new subculture to Night City that revolves around fighting and graffiti. Document includes a brief description of the cultural scene, benefits to being part of the culture, 6 new NPCs and their roles at the tag. and 3 Plot Hooks for different kinds of players.
2026-01-04 12:10:58
Introducing the Graboids and Shriekers to the RED.
2026-01-04 12:10:49
A little list of homebrew/ported from 2020 items I've made for my personal cyberpunk RED game.
2026-01-04 12:10:38
A revision of the aforementioned DLC, a percentile die table for determining tarot drawings without a deck, and 4 new cards!
2026-01-04 12:10:25
A collection of 6 new Shared Special Moves, 19 new Martial Arts, and 3 Optional Rules. Use with caution: Very little of this has been playtested, but will all be tested at my own table. Feel free to provide feedback from your own playtesting!
2026-01-04 12:10:18
A guide on how to netrun in the year 2013 with Cyberpunk Red’s rules, along with new programs and gear to use in your CPR games set in both 2013 and 2045!
2026-01-04 12:10:06
Throughout my time collecting Cyberpunk Reference Art, coloring Cyberpunk 2020 art, reading through the sourcebooks, working on other homebrew docs, and various other side projects, I’ve come across a massive amount of ideas or art or concepts I just find really, really damn cool. These are things that I think would be fun or neat to have as homebrew for Cyberpunk Red in some way, but don’t really fit into any other document theme type that I have or plan to have. So, I’ve decided to just throw them all into here as one ever-updating document.
[For those of you in this discord, this is basically where all my random homebrew channel posts get archived]
With that all said, enjoy my random ramblings!
NOTE: Pretty much zero of the listings are in any specific order or pattern, so apologies for that in advance. Generally speaking the lower in that category the item is, the newer it is, but otherwise there’s no exact pattern.
2026-01-04 12:09:57
Netrunning DLCs, for now. More to come soon! (Ping me for any clarifications or feedback)
2026-01-04 12:09:36
A small selection of sneaking attire focused on three armored stealth suits and one upgrade set.
2026-01-04 12:09:03
basic rules for a zombie infestation in night city!!!
2026-01-04 12:08:51
A collection of over 70 weapons, as well as ammunitions, attachments, and other gear, all themed around revolvers. Or rather, anything with a revolver-like mechanic or style to it, including revolving rifles, shotguns, rocket launchers, and even a few melee weapons.
Why? Well, I love revolvers in science fiction, especially how wacky they can get, and while working on my 77 Collection’s Iconic weapons (namely, the revolvers from 2077), I really enjoyed finding fun niches within the mechanical (both tabletop and logical) limitations of a revolver-like weapon. I've had the idea for this doc for a long time but didn't actually decide to attempt it until recently, and then I kept poking at it, and poking at it, and now here we are.
Anyway, I've had an absolute blast working on this doc, and I’ve done my best to make every single entry feel unique, enjoyable to read, and most importantly, fun to play with. So, enjoy my madness!
2026-01-04 12:08:34
So, I've not been very active in the homebrew community when it comes to new releases and stuff. This is why. Interface Null is a massive collection of cyberpunk red homebrew, with nine documents and 175ish pages of content. What kind of content? Well...
Biohazard: Code RED
A Resident Evil-Inspired system hack for CP:R that emulates a survival horror experience.
CyberPerk RED
A full perk system for CP:R with 93 wacky and wild perks!
CyberPerk+
An extension to CyberPerk RED with more perks and rules to make your own!
Cyberpunk RED Badlands Encounters
An encounter table with 84 random encounters to set upon your party while in the badlands, ranging from wild to the just plain weird.
Elflines Online Magical Arts
A magical supplement for your ELO games! PK your enemies in style!
Mixing Drugs and Ruining Lives
A street drug supplement (haha) with 16 new drugs to destroy yourself with, and new synthesis rules to help you make them.
Biohazard: Code RED+
An expansion for Biohazard: Code RED with more gear, monsters, and even some TYRANTS thrown in.
Makeup and U
A new makeup system that gives you looks that can seduce, charm, and even kill. Learn the true meaning of SLAY as you style on the competition.
Nulls Iconic Gear
A collection of 97 homebrewed gear, weapons, cyberware, and other items for use with Cyberpunk RED. Includes a plethora of items inspired by popular culture like FF7, Deltarune, Psychonauts, and the Batman: Arkham Series!
2026-01-04 12:08:01
Mischief Night is a full adventure lasting 3-6 hours for a crew of 3-6 Edgerunners.
Play as a crew of edgerunners competing for reputation in Grimm Jack’s Mischief Night
Choose from seven pre-built pranks against some of the terrible dregs of Night City!
Rollable Tables for your edgerunners to make their own pranks.
Easy to Read “Binary Style” Flowcharts for each pre-built mission.
Internal Maps for each pre-made prank.
Custom Homebrew rules for Trick or Treating in Night City.
Custom Homebrew Candy with “special” drug like effects for the season.
Perfect for one-shots or seasonal events in your Cyberpunk RED campaigns.
This homebrew adventure is free for the Cyberpunk community and can be downloaded at the No Latency Patreon.
2026-01-04 12:06:05
NUSA is an irradiated wasteland. Within it lies a city. Outside the boundary walls, a desert. A Wasteland. Inside the walls, a cursed city, stretching from Boston to Washington D.C. An unbroken concrete landscape. 800 million people living in the ruin of the old world and the mega structures of the new one. Mega blocks. Mega highways. A City of Night. Night City.. Convulsing. Choking. Breaking under its own weight. Citizens in fear of the street. The gun. The gang. Only one thing fighting for order in the chaos: the men and women of the Hall of Justice. Juries. Executioners. Judges.
2026-01-04 12:04:28
Let players pick their own jobs. Give your players variety and the power of choice in the much-beloved format of the "quest board," Dark Future style. This set of tables lets you quickly generate casual gigs for listing like classified ads.
2026-01-04 12:03:37
TALES FROM THE COLUMBARIUM!!: Hello True Believers, its me your friendly storyteller Joe and i bring you stories of Horror, Thrill and Strangeness!! In this What If!!! Strange murders in Night City. People found skinless and beheaded. The NCPD is going insane trying to find this killer and the only witness has said "It was Invisible." Will the Edgerunners survive encountering the Greatest Hunter, The Yautja ?!!
2026-01-04 12:03:22
This supplement brings players back to the NET as depicted in Cyberpunks first two editions and in CyberGeneration.
2026-01-04 12:02:34
A "retirement" bank heist for your edgerunners to cap a long campaign and ride off into the sunset. Broken up into 4 Parts. Utilizes the Hot Pursuit DLC. 2-3 sessions expected.
2026-01-04 12:02:18
An unofficial Cyberpunk: RED supplement, created by Krogarov1917, featuring the Red Rebels MC, the motorcycle club that has just arrived in Night City. Founded by deserters from the Fourth Corporate War and former members of nomad groups, the newly arrived club challenges gangs, corporations, and even other nomads, maintaining a temporary base in Rocky Ridge while trying to establish itself in Night City’s underworld. This material includes history, members, vehicles, allies, enemies, and ready-to-use adventure hooks.
2026-01-04 12:02:06
A while ago I watched this (IMO) absolutely peak cyberpunk animation by ToadBurger, called Costco Fahrenheit: Reborn: Meow meow's Revenge, and I adored it endlessly. So much that I began envisioning a nod to it in the form of an NPC collection, sort of akin to Danger Gal Dossier, but themed around a Trauma Team style unit for Continental Brands.
I forgot about this idea for like a month until I was checking my Google Drive, saw this document, and then went into a fugue state until it was finished. Complete with a full headcanon breakdown of their lore and purpose, and then a couple NPC statblocks to use. There's no other real monumental or major reason I made this, but I still felt it was fun enough to share. So yeah, here you all go. Enjoy!
2026-01-04 12:00:42
In 1986, Hailey’s Comet tore a hole in reality. Now, 213 after the event, experience the world of Tellus, a Cyberpunk world filled with Magical machina, creatures, landscapes, and peoples. Craft your MysTech, Bond with your Animus pets, carve your future and become rich Edgerunning Adventurers!
2026-01-04 12:00:21
A collection of 30 new Achievements for your table to obtain (and 30 more ways to get those sweet sweet loot boxes). The majority of the badges focus on the various Roles, with one for positive outcomes and one for negative ones.
2026-01-04 12:00:12
A setting homebrew for Cyberpunk Red using its mechanics to run campaigns in the UK. The settings primary location, Neo Mercia is on the eastern coast of the UK, in what would be Lincolnshire. Currently this is just information on the city and its history.
2026-01-04 11:59:57
Ever wanted to play low/no-tech cowboys in Cyberpunk RED? Well, probably not, but if you did, this is the homebrew for it. (sorry it's kind of jank) edit: if you try it please let me know what you think! DMs fully open for feedback, or ping me in cpr-homebrew-discussion
2026-01-04 11:59:48
A short guide to help new GMs and Players alike with the released Content of Cyberpunk RED. Perfect to know where to get started with the Cyberpunk RED Line.
2026-01-04 11:59:25
I've been running this game for a long time, and I have amassed a collection of really bad, to okay, to good maps. Now that my current game has ended, and now that i'm taking a break from RED for a bit, here is a collection of all the different maps I have made over the past 5 years.
2026-01-04 11:58:49
A reworking of a large majority of the existing Exotic Guns to be closer to the post Toggle's Temple design philosophy. This is the first draft, so pricing, slot amounts, etc are W.I.P. Any constructive criticism or advice is welcome.
2026-01-04 11:58:28
Homebrew designed to allow players and GMs to explore the wider internet, cross continent hacking, and a collection of netrunning chairs to allow them to do just that.
2026-01-04 11:57:46
Night City Streets is an unofficial visual gameplay expansion that enhances your Cyberpunk RED game by providing more gameplay options for land vehicle-based games, such as racing, pursuits, traveling, etc.
2026-01-04 11:57:26
A Collection of Martial Arts that I have worked on over the span of the month, including martial arts dedicated to gangs (Voodoo Boys, Animals, and Bozos) to martial arts that increase medium melee weapons or smaller without going MCT.
2026-01-04 11:57:16
A collection of 10 losely inspired "European" Martial Arts, mostly focused around sword fighting or street brawling. Contain : Béhourd (Metalgear in melee), HEMA, Classical Fencing, Aspis (shield), Crack-Fu, Swashbuckling, Dim-Mak/Poisoning, Knife Throwing, Jousting (with simple Mount rules), Western Heavy Bow (English/Mongolian mix), Tavern Brawling and a bonus Archaeology inspired one, so history can go full circle.
2026-01-04 11:57:01
Arsenal & Garage is an unofficial playing card which enhance your Cyberpunk RED game by providing more customization options and ‘Collect’em All’ play style. Showcase your style and coolness of your edgerunner character’s assests, or use them for Car Meets, or creating a Fixer market.
2026-01-04 11:56:52
A game mode based on the one of the same name from some FPS Videogames. (LordCheesusCrust wrote this while listening to Null's home game. So don't expect anything crazy.)
2026-01-04 11:56:43
Sure, you're a one-person army, but armies still need the support of logistics, resupply, and transport. So do you. You don't really want to live anonymously in Dilly's Pleasure Palace and eat out of Vendits, do you? Nah! Well, here's 20 entertaining people for your Solo to know.
2026-01-04 11:56:08
The complete Resident Evil system hack for Cyberpunk RED now with the heavily updated version 2.2, spreadsheet-based Pregens for all seven roles (built off of this post by YareYareDegozaru) and the new document Biohazard Code RED +. (which features new gear, rules, monsters, and even some TYRANNICAL figures...) Enter the survival horror like never before! (Playtesting for these documents are ongoing and subject to minor tweaks. For the most part though, this is a complete look at what I have been working on for the past few months. Enjoy!)
2026-01-04 11:55:41
A one-stop 20 things shop for any time your players wander into a bodega.
2025-07-09 12:46:57
A One-shot adventure for any setting (2045 or 207X) utilising the Trauma Nanomatrix as a plot device.
2025-07-09 12:46:47
A collection of 4 major MAs currently missing from CPR (Wing Chun, Jeet Kune Do, Ninjutsu, Kenjutsu), 5 custom MAs (MK Johnny Cage's inspired Cage Fu, Solo Style for Solos, Medtech oriented Combat Anatomy, Malleum Iustitiae, a teamwork oriented subdue focused less-lethal MA primarily for Lawmen, and Lazarus CQC Training; a gunplay/grapple focused martial art meant to be standard CQC technique for Lazarus' mercs and operatives), and reworks for Aikido + Judo (particularly their weaker techniques) to bring them up to the I4 standard. More to come.
2025-07-09 12:46:24
20 delightful (or not-so-delightful) fans that you may accrue during your rocker career. Note that this list assumes you're a musician/singer, but Rockerboys are a diverse multitude, so I recommend tweaking the entries if you perform in other ways.
2025-07-09 12:46:11
Ask any emergency healthcare provider about interesting patients and you'll get a stream of stories. Some of them would even fit perfectly in Night City. None of these interesting patients is based on a real person, but they may have been inspired by hair-raising medical stories/case studies that I've read/been told about.
2025-07-09 12:46:03
6 new apps to "improve" your character's life. From Elflines Next Top Model to Siren's Call find your next best app on ZiggurApps!
2025-07-09 12:45:55
Inspirational stubs for Refs and players. 40 worldwide locations with theme and background.
2025-07-09 12:45:47
Just as it says, here are 20 colorful Nomads that GMs can use to flesh out a Nomad's pack or encounters out in the Badlands. Have fun!
2025-07-09 12:45:26
20 weirdoes to populate your Exec Team Member cohorts with PC or NPC Team Members. :p
2025-07-09 12:45:13
A Denver, CO supplement for use with Cyberpunk RED detailing the Mile High City and giving some framework for GMs setting their campaign in Denver. Includes locations, organizations, gangs, people, and cyberware of the Mile High city. Also has tables for rumors, encounters, a mission generator, and loot tables unique to Denver!
2025-07-09 12:45:06
Exactly what it says on the tin, this is a way to flavor Lawman Backup so that PCs find it harder to treat them as expendable mooks. Also a great way to flesh out NPCs with quirks if you file off the cop details.
2025-07-09 12:44:57
After many months of work, I am happy to present a massively redone and upgraded version of my massive 2070s-era homebrew document. This Version 2.0 doc has improved organization, improved readability, improved language consistency, improved weapon rules, and over double the amount of content. That's not an exaggeration, as the previous doc was ~41k words, and this new one easily surpasses ~80k, and yet still isn't fully complete. By the time I am done, it'll probably be over 100k. There are new NPCs, weapon attachments, ammunition, cyberware, and much more.
This collection goes through an absurd amount of 2070s-era weapons, vehicles, cyberware, drones, gear, armor, drugs, ammo, weapon attachments, cyberware enhancements, premade NPCs with a custom statblock design, a still-WIP segment for providing GM information for running a game in the 2070s, and much, much more. However, the most notable addition of this rework is the inclusion of an entirely custom system for Iconics. These now exist as their own category of item that function like narrative rewards to incentivize creative and impactful roleplay, and I have included a statted out form of every single Iconic, including cyberware, gear, attachments, and the weapons. Yes, all of them, I checked.
Importantly, this document has two variants. To combat consistent issues with loading this document in a timely manner, primarily on mobile, the links below go to first the regular full document which itself is organized into multiple tabs, and then secondly a segmented document. This is essentially the same doc, but split into multiple Google Docs with hyperlinks between them, and all in the same Google Drive Folder (which is what is linked below), to allow you to access them far faster and far easier, especially if you only want a certain section of content while running a game.
I will note that this document is still technically a WIP, as there's several things I still want to do and include and improve and work on, from still improved formatting to a section on deep diving to lifestyle and hustle adjustments to a premade adventure, but those will be for a later day.
With that text wall out of the way, I hope you all enjoy!
2025-07-09 12:44:43
This folder contains maps for the new Forlorn Hope for Tales of the Red: Hope Reborn
2025-07-09 12:42:06
This is a doc full of free useless items. There are only two right now. I will update the doc as I come up with more useless crap.
2025-07-09 12:41:56
A screamsheet dungeon crawl in a Biotechnica Biodome fighting genetically engineered dinos.
2025-07-09 12:41:45
A supplement for White City, CO, a Biotechnica city in Western Colorado built over the ruins of Meeker
2025-07-09 12:41:34
A Resident Evil-Themed Cyberpunk RED System Hack, with new rules, roles, items, and more! Enter the Survival Horror, if you dare...
2025-06-02 20:37:25
A collection of 'high roller' themed items, weapons, a custom game rule and a new Role! Roll the Dice with Lady Luck's Stash!
2025-05-29 11:06:47
Returns Long Distance Netrunning, and provides guidelines for netrunning beyond the Blackwall. Current WIP, feel free to Ping for feedback.
2025-05-29 11:04:02
Converts 2077 Cyberware to CyberpunkRED rules. Please forgive creative liberties RE: those with 'magical' properties that were changed to be more grounded. More Iconic Cyberware to come.
2025-05-29 11:03:52
New and updated rules to all existing Martial Arts from the Core Rule Book and Interface Vol. 4. Along with 8 additional Martial Arts and a new Role Martial Artist.
2025-05-29 11:03:43
Want silly encounters around Night City's biggest anime con? I gotcha, choomba.
2025-05-29 11:03:32
This is how you can use the Stylepath to simulate clothing damage in CP:R. This is also where I jump the shark into overdesigned horse shite homebrew territory.
2025-05-29 11:03:24
A way for you to add new styles to the game and figure out how much the items cost.
2025-05-29 11:03:14
Because Twenty-three new martial arts wasn't enough! Includes HEMA, a Nomad martial art with whip and mad max flavor, a Ghostrunner style get in attack with weapon and get out, a Mirror's Edge martial art all about parkour and pacifism and two old martial arts from 2020 Ninjutsu-Koppo & Tatsujin.
2025-05-29 11:03:02
Converts 2077 weapons, including Legendaries/Iconics, to the CPR ruleset with some 2020 classics.
2025-05-29 11:02:53
This is a document featuring templates and examples of some custom-made NPC statblocks designed to be similar in layout to the ones used in the Cyberpunk Edgerunners Mission Kit, but more similar in style to the Database of the 2077 video game. While originally made for my personal use in my 2070s homebrew documents, after a few requests and questions about them, I figured it'd be better to make them public. Feel free to use these to your heart's content if you want some more cleanly themed statblocks, or for whatever other purposes you have. These are specifically designed to work in Google Docs, and as such I am not sure how well they'd work in other text editors. Enjoy!
2025-05-29 11:02:30 | REPORTED BROKEN
A setting agnostic homebrew for Cyberpunk Red using it's mechanics to run fantasy campaigns using interlock and Red's rules. Inside are new melee weapons and armors, price categories, professions, new skills, a custom character sheet, rules for building characters, and more! Feedback is always welcome!
2025-05-29 11:02:12
A collection of Boss Weapons and one unique piece of cyberware. Probably imbalanced.
2025-05-29 11:00:36
Everyone knows that real people know real martial arts, even the arts that are deadly. This is a deadly art for the usage in Night City. The ultimate tool of survivalism in a futurism of tomorrow today, yesterday and now!. So learn from the master, Rob and Jgray. Whatever you publish, this kung fu is superior..because is not kung fu, its Ameri-Do-Te!
2025-05-29 11:00:21
Download this app today to seek Freelancer assistance on your jobs today! Need some extra firepower? How about someone to help you crack Security Systems? What about someone to go on ahead and leave you a little care package full of goodies inside a location? Rent-A-Crew! Warning: Hiring low rank led personnel may lead to missions going haywire, R.A.C. is NOT responsible for freelancers coming for you should you fail to pay them.
2025-05-29 10:57:08
Tired of feeling inaccurate or slow in heavy armor? Feel like mooks with lead pipes just jump you? Well heavy armor lizard here to give you multiple items to help your heavy armor performance. From Enhancements similar to the Cyberware Enhancements DLC, to new Tech Upgrades, and even new gear, this'll help your experience in heavy armor be more tolerable.
2025-05-29 10:56:56
Basically only separated prices from item categories, to allow a wider range of prices and item rarity
2025-05-29 10:56:32
Lots of cool stuff! For those who asked....
2025-05-29 10:56:19 | REPORTED BROKEN
Semi-automated combat tracker and NetArc creator
2025-05-29 10:56:08 | REPORTED BROKEN
I was bored and i wanted to write something dumb. Inspired by the Peasent role from Witcher's April Fools
2025-05-29 10:55:57
This is the first in a series of documents, all inspired by and themed as if being from the Solo of Fortune publication in-universe, to provide a more thematic and entertaining method of dispensing homebrew content. While every "Issue" will generally have a different theme or style, this first one, A Day At The Range, is more directly based on the "At the Range" articles from the original 2020 Solo of Fortune books, and is all about two weapon experts testing and showcasing a variety of firearms from lever-action shotguns, music-playing smartguns, and exploding throwing knives. Enjoy!
(Also, for anyone that's seen me doing those random one-off art-based homebrews in this discord before, this is what I was doing them for. Or, at least that's where I plan to showcase them)
2025-05-29 10:55:42
A supplement initially intended to add some new vehicle upgrades and vehicles, this DLC now boasts thirteen vehicle upgrades, eight custom vehicles, four new weapons including a new weapon type, rules for managing long-distance travel, and a brand new corporation for you to sink your teeth into. Feel free to use this in your home games, but please credit me if you do so!
2025-05-29 10:55:14
A simple ruleset to add mechanical bull riding in your game. There are three difficulty settings to appeal to citizens of all skill levels. Good luck and good bucking~
2025-05-29 10:54:43
Custom Rules designed for my nomad-centric campaign with a higher focus on racing and vehicle encounters. Vehicles are treated as sperate character sheets with more stats and features.
2025-05-29 10:54:21
Additional rules to work in conjunction with the Edgerunners Kit's quickhack rules. Now Netrunners can use quickhacks on vehicles and how vehicle operators can counter a breached system.
2025-05-29 10:54:04
Race the REDline is a homebrew racing ruleset that turns urban streets into high-stakes, adrenaline-fueled arenas. Blending tactical maneuvers with raw speed, it captures the pulse of street racing while nodding to the edgy legacy of redlining. Adding new mechanics and actions for those in the vehicle and out!
2025-03-08 19:41:49
A singular mission for Cyberpunk RED that has the potential for ongoing events. Includes two pre-written articles you can turn into Screamsheets to hand out to your players.
2025-03-08 19:41:38
A card template creating a more visually interesting and quicker to read stat sheet for NPCs, styled off a certain line of 80s transforming toys and the little cardboard sheets they'd come packaged with. Includes a full guide on how to use them and examples. (Note: Also very inspired by the just-released Foam Brain Cyberpunk Red cards, but are not quite the same thing)
2025-03-08 19:41:31
a browser app for damage calculation.
2025-03-08 19:41:17
A bunch of 2077 Weapons I've been working on to implement into my current 2076 Game. Made to be very Core-game friendly and reasonably balanced but still needs to be playtested.
2025-03-08 19:40:01
an expansion of optional rules, items and monsters for Biohazard: Code RED to bring the feeling of the RE1 to life! (feel free to DM me with any Feedback, Suggestions or info on playtests!)
2025-03-08 19:39:54
A small new step of character creation where you can give your character advantages and disadvantages to your characters. The Initial documents holds 21 advantages and 21 disadvantages for your characters to choose from.
2025-03-08 19:39:31
A new homebrew manual to be used in tandem with the original Hello Again World! homebrew cpr-homebrew-listing. In a near RED future a new NET has been built to cover a new world, and you better get yourself a guide or you might get lost between all this data flowing through these new generation Long Distance Links, ending up in a place where you don't want to be. Like the Old NET, but going accidentally inside of it is... let's say very hard, something that's talked with a bit more detail inside the manual alongside other Old NET aspects.
Note: This homebrew doesn't try to work with the lore past RED, so it doesn't aim to coincide with any 2077 source about NET or other stuff.
2025-03-08 19:39:01
A guide to creating and running a new enemy type of body swapping, zombie Netrunners controlled by Demons. Also included are rules for Partial Possessions which allow players to work with/against/parallel to a Daemon "ally".
2025-03-08 19:38:35
A skateboarding competition minigame including lore and some NPCs to skate against.
2025-03-08 19:38:24
A collection of badlands random encounters for adventures in the city limits and beyond!
2025-01-25 22:16:56
An overly complex guide and ruleset for a new enemy type inspired by Phantom Liberty's Chimera and Cerberus.
2025-01-25 22:15:42
A complete Cyberpunk RED adventure designed for 4-6 characters who have finished The Jacket from the Cyberpunk: Edgerunners Mission Kit. Including full GM guide, narrative passages with dialogue, NPC stat blocks, reference images, and utilization of other DLCs such as Did Someone Say Murder
2025-01-25 22:15:34
Homebrew designed to facilitate the creation of custom gangs
2025-01-25 22:14:51
Throwaway, but flavorful little vendit idea; and a new gear item! (Also new drinks!)
2025-01-25 22:14:42
Rework of Brawling, Martial Arts, and Melee weapons; perfect for a guns-light game. Listings for Non-Exotic Melee Weapons, a new knife-oriented martial art, and a rework for how Critical Injuries are determined: damage based rather than random chance.
2025-01-25 22:14:26
Ever been swimming around thinking "I wonder if these gonks got an underwater base" or "Toggle was right, the dolphins must be stopped"? This doc includes entire systems based on Submerged espionage include near gear, weapons, vehicles, and armor!
2025-01-25 22:14:14
An Armor system rework designed to make armor a bit more personal with option.
2025-01-25 22:14:06
A guide for GMs and players to determine how best to apply for games and the steps one should go through
2025-01-25 22:13:58
An update and clean up of CyberPerk RED perk system as well as 38 more perks in the new CyberPerk+ document, along with a full segment on how to make your own perks!
2025-01-25 22:12:23
Welcome to the Night City Shopping Network! Wireheads hosts Emmerron and Diamond Dust are providing you with a guide to surviving capitalism's deadliest holiday of the year, Black Friday! Explore new offerings from your favorite brands. Find that special something for you this Holiday Season!
2025-01-25 22:09:42
A set of weapons and other gear made using Toggle's Temple DLC and Edgerunner's mission kit. Mostly a fun thing I wrote for a recurring NPC character I used for games in spare time.
2025-01-25 22:09:31 | REPORTED BROKEN
A Voodoo Vandalism - A Gig for Cyberpunk RED
2025-01-25 22:08:51
A complete homebrew perk system with 93 wacky, wild, and brutal perks that significantly change your game by adding a myriad of unique systems and mechanics.
2025-01-25 22:08:31
A fancy, styled-up compilation of homebrew items/weapons/upgrades/cyberware based on popular IPs that I thought would be fun to try and implement in RED. I will update this more over time, so message me with any fun ideas, stories of you using some of these in your games, or feedback! Have fun, and keep it sleazy!
2024-11-10 23:15:33
Takes the base from Fershte's 2077 expansion, and inspiration/ideas from various other 2077 expansions to make what I feel is a more interesting system. Also with it are some tweaks to EMK's Quickhacking and a few of their items. This also uses Fershte's Lethal Rules system, so thank her for all the help she gave me in putting this together.
2024-11-10 23:15:21
A Python script for quickly generating the Gun Paths from the DLC Toggle's Temple
2024-11-10 23:15:10
A supplement that introduces 4 corporations, their lore, products, figure heads, and is meant to be a nice way to add a "good" corporation for Players to work with or for, as well as adding in some fun little items like Soda-based medicines and a Cybereye that can be popped out of the socket and left as a hidden camera.
2024-11-10 23:14:57
A 207X based supplement made for Netrunners. With Deep Dive rules, new cyberware, programs, hardware, and even rules to Netrun without any cyberware like a true keyboard warrior. The goal was to expand on parts of the Netrunning system I felt were missing and to port over some of 2020s software. Have fun and please share any feed back!
2024-10-21 00:14:14
A fancy, styled-up compilation of homebrew items/weapons/upgrades/cyberware based on popular IPs that I thought would be fun to try and implement in RED. I will update this more over time, so message me with any fun ideas, stories of you using some of these in your games, or feedback! Have fun!
2024-10-21 00:13:53
Compilation of various GM thoughts, and a dozen new rules for downtime, combat and a lawman rework. Second part is a few pages guide how to deconstruct the RAW (and therefore make homebrew ad infinitum). Finished with dozens of new achievements and expanded critical injuries. It's a jury rigged load of scrapped projects.
2024-10-21 00:13:41
my personal homebrew rules for netrunning in the 2070s
2024-10-21 00:13:14
25 page adventure document for 2-5 players. Runs about 3-6 hours. 4 locations, including narrative flowcharts, alternate paths and guides. A dangerous threat on the city is brewing in the veins of the altered citizens. Will your crew be able to thwart the plans of a madman? and will they get paid on the way? You'll have to roll some dice with some chooms to find out.
2024-09-15 01:00:54
30 pages about Drones! Comprehensive rules playtested and balanced around RED Corebook. Some lore, 5 pieces of Gear and 5 pieces of cyberware. New Role with described lifepath, hustle and wacky multiclassing ideas. And a nice catalogue of 10 drones to boost your creativity.
2024-09-15 01:00:33
An overhaul of Cyberpunk Red's attachment system, new attachments, and base weapon models!
2024-09-15 01:00:21
Basically more stuff I thought would be neat to toss onto bases, might add more later
2024-09-15 01:00:09
An adventure for Cyberpunk RED/CEMK, tomatoes grown in a rooftop of a skyscraper are harnessing the wrong attention and the players are hired to protect them.
2024-09-01 14:48:45
This setting source book has everything contained to run an campaign in the volunteer state
2024-08-16 00:37:08
A collection of luxury weapons and some unique items for use in your games! I only put 10 in this one, but if this is well received, I'll make future homebrew! This is my first time ever making a homebrew document, so it may be a bit rough around the edges. Feel free to DM me with any mistakes you find, or questions, feedback, etc.
2024-08-15 11:03:24
Daeric Sylar has gotten hacked and his ELO character has been stolen. Tomorrow is raid night, and you and your crew are his last hope. After all, Daeric Sylar never misses raid night.
2024-08-15 11:02:57
More options for Bikes, Skateboards, Inline Skates, and the new Water Scooter!
2024-07-30 12:23:21
A short homebrew supplement of 10 new Chipware to find at your local Night Market, and in your fallen enemies' sockets. Includes some useful tools for every Edgerunner, and all you need on a chip to become a math wiz, data courier, cyber-empath, or super-sleuth!
2024-07-30 12:23:04
Do you like to make text documents of conversations or other information that you can then send out to your players for them to read? Well, this simple template will help you do so in a Cyberpunk-thematic manner! Essentially, it's a Google Doc that's been worked into a recreation of the Shards from Cyberpunk 2077, or at least as close as I could get them. For all of you writing-heavy GMs such as myself, I hope this helps!
2024-07-26 10:27:22
JOLT! is a new designer drug to help you get rid of those pesky negatives from poor sleep. Sure there are some side effects, but what doesn't have side effects these days? Just remember to have safety tools in place, and be somewhere safe when you crash. Having a friend to check in on you wouldn't hurt either. . .
2024-07-21 10:54:57
A supplement to the Core Rule Book's Martial Arts system, including a new Role, the Martial Artist, new martial arts styles, shared moves, and more.
2024-07-21 10:54:39
A collection of 2070-era homebrews, all designed to be the best middleground between the Cyberpunk 2077 and CEMK mechanics. Weapons, attachments, ammunition, armor, drones, vehicles, and custom rules for Iconic Weapons. Everything you'd need to run a 2070-era game and then some. Some parts of it are still a WIP, but it's at a point now where I feel comfortable sharing it.
2024-07-06 14:16:46
Revision of ammo and some new entries.
2024-07-05 19:13:08
A Revision of "optional" combat rules, pick what you want, ignore the rest.
2024-07-05 19:11:56
EagleTech isn't just for low end hobbyists, they are also for those serious about their archery practices! This exclusive set of specialist equipment can help take your archery to the next level!
2024-07-05 18:23:03
Homebrew guide on how to properly make encounters. Includes a few random tables to make combat more engaging. A set of homebrew rules to keep the RED's spirit of Fast & Deadly. And a loot/treasure guide and tables.
Oh, and there's also a 16 page catalogue of premade unique encounters.
2024-07-05 18:22:52
A collection of weapon cards in the style of the CEMK, for general use with homebrew.
2024-07-05 18:22:40
For anyone who wants to have 2020-esque critical failures (and successes!) to their Red game.
2024-07-05 18:22:34
An update to the homebrew designed around creating a support role for the Rockerboy and utilizing emotion/mind-control through music. This issue enhances the new Life Path - Arasynth DJ. New weapons and Armours.
2024-07-05 18:22:28
collection of weapons, items, vehicles and ideas. Includes stats for an assault walker Boss enemy
2024-07-05 18:22:22
A handy list of questions to get to know your fellow Crew members. Encourages storytelling with each drink, and contains alternatives to drinking if that's a concern at your table.
2024-07-05 18:22:14
An adventure scenario inspired by the Gunfight at the OK Corral. It presumes the legendary gunfight analog already happened. What's next? The vindictive aftermath thereafter. It's hosted on my neocities blog using my custom domain. It has SSL encryption which is secure enough. Have fun!
2024-07-05 18:22:07
A new role for Cyberpunk: Red. It introduces psychic abilities to the game. With complete rule sets for how these abilities work and interact with characters. It also introduces ways of improving these psychc abilities through humanity loss similar to gaining cyberware.
2024-07-05 18:21:45
A lightweight supplement that adds options for Files. Adds plenty of tables for descriptions, values and complications while using files. Rules on how to copy and store them, and some other goodies like Cyberdeck Programs and Hardware!
2024-07-05 18:21:30
A screamsheet style adventure for you to run with your table involving one starving rockerboy, a desperate corporation, and an even more desperate media looking for a scoop.
2024-07-05 18:21:24
The first half of a Corp Report style supplement meant to provide lore and items for some new and interesting corps
2024-07-05 18:21:17
The 3rd installation of the REDWinter homebrew documents! 30+ Inventions spanning across many different catagories!
2024-07-05 18:20:58
A small homebrew that implements Long Distance Links for long distance netrunning into RED, mostly based on the original cyberpunk (2013's) netrunning system.
Now also comes with Fastrunning. A simplified (but more limited) way of netrunning without netarchs.
2024-07-05 18:20:30
A lore document for use for GM modules, player characters and etc that seeks to improve the existing lore for the Middle East primarily focused on Iran. As the current Meltdown lore is largely lacking in details and has a lot of issues this document hopes to solve that. It includes a new detailed timeline of events, lore as of 2045, some maps and a few characters to use.
2024-07-05 18:20:23
A compendium of homebrew and DGD-inspired Tech Inventions that can be used as Tech Upgrades for various items in RED.
2024-07-05 18:20:14
A supplementary netrunning system based loosely on Linux console commands. Normal Netrunning is still supported by this system; more directly focused on user v. user combat rather than system penetration.
2024-07-05 18:20:07
A reorganized character sheet for anyone that may be interested in such a thing.
2024-07-05 18:20:01
A homebrew for post apocalyptic games in Red. S.T.A.L.K.E.R. and Metro settings specifically fleshed out within
2024-07-05 18:19:56
A Magic System for Elflines Online that uses Tweaked Martial Arts rules. For the elflands!
2024-07-05 18:19:48
Homebrew including rules on how to create your own business.
2024-07-05 18:19:38
20 new items for creating your Cyberpunk SWAT team. Guns of almost all types, as well as new grenades, ammo types, and a heavy riot shield.
2024-07-05 18:19:31
26 pages about Drones! Comprehensive rules, a little bit of lore, gear and cyberware. New Role with described lifepath, hustle and wacky multiclassing ideas. Finished with a catalogue of 10 drones to boost your creativity.
2024-07-05 18:19:25
Homebrew including a collection of new phone apps to include on your agent.
2024-07-05 18:19:20
Not exactly Homebrew but showcases average damage for armor and cyberarmor which could be used as a rough guideline for balance.
2024-07-05 18:19:07
CyberXCipher Deadeye Shot System Calculators To Easily Calculate Ranged Dv's & HB Bonus Damage.
2024-07-05 18:18:50
CyberXCipher Mini-Homebrew Rules For Use With Cyberpunk Red.
2024-07-05 18:18:44
I put down some guidelines for creating balanced homebrew, using Rainbow Six: Siege SAS operators as an example,
2024-07-05 18:18:36
For times when the techie in the group likes to hoover up everything that is not nailed down to dismantle and reuse in his crazy experiments
2024-07-05 18:18:30
The best, worst, and brownest in... unique and bespoke Cyberware, Weapons, and Gear. Hobbled together by Night City's most infamous Techs, Brown Chrome is half shitpost, half chromebook, and the best bang for your eurobuck
2024-07-05 18:18:24
Just a few of my thoughts on ways complementary skills might be applied; if I think of more, they will be added to the doc.
2024-07-05 18:17:33
Everything you need to bring ACPAs to your table. Full ruleset, creation guide, new Role, gear, chrome, and REALLY BIG GUNS. Also 6 Maximum Metal Suits converted to these rules, beautifully coloured by @Corgopolis .
This Homebrew tries it's best to stay as close to RED's Corebook as possible. It means lethality, action economy, prices and so on will be drastically different than in Maximum Metal. Best viewed in facing pages layout.
2024-07-05 18:17:21
An inflatable raft you can store in your trunk; and a special version that comes with more SDP and a weapon mount!
2024-07-05 18:17:06
Very basic class ELO abilities and spell mechanics I made up for my group to spice up the combat
2024-07-05 18:16:53
A gigantic content patch with new rules, every gun from the game, over 3 dozen new pieces of chrome, ROBOTS, and more.
2024-07-05 18:16:47
A hack using Minion-tech from the Narrative Dice System to make more numerous and dynamic antagonists.
2024-07-05 18:16:36
A homebrew expansion that aims to bring some animals and cyberpets like in the 2020 sourcebook chromebook 3.
2024-07-05 18:16:09
A collection of mounts to add to your ELO gameplay, as well as the Blaviken's Bell mechanic.
2024-07-05 18:16:03
Compilation of homebrew content picked throughout campaigns taking place in Europe.
2024-07-05 18:15:55
A homebrew expansion aiming to bring some depth to REDs underwater combat based around the 2020 sourcebook Firestorm Stormfront. It also includes space combat ruling based around the 2020 sourcebook Deep Space.
2024-07-05 18:15:36
A chunk of 18 weapons, 1 mod, 3 tools, and a few other odds and ends like homebrewed mechanics.
2024-07-05 18:15:28
A new night market location, old gun rules, a new fixer w/ a stat block and tokens, vintage electronics, and guidelines for pawning items!
2024-07-05 18:15:19
Nomad weapons from 2020 brought to the Time of The Red!
2024-07-05 18:15:13
A porting of a fine selection Destiny Exotics to spice up your game with!
2024-07-05 18:15:02
An in-depth custom gang dossier made in the style of an internal NPCD document. This is the first version of the project, and work on a complete dossier is underway!
2024-07-05 18:14:51
A selection of weapons and gear from rare sources. From legendary fixers with few but high end products to "a remote control battleship on wheels"?
2024-07-05 18:14:44
Homebrew based around utilizing night markets in games for both GMs and players including rules on how to buy and sell information as well as unique vendors to use for your games.
2024-07-05 18:14:08
A collection of rules and things I liked from 2020 that I tried to port into RED, on top of some of my own homebrew items and mechanics like boddy lotto and SINs. The most relevant section was the Full Body Conversion, an adaptation of the 2020 Chromebook 2 FBCs and some others, it also includes an interpretations of the FBC exclusive martial art of Panzerfaust.
2024-07-05 18:12:40
My personal adaptation from 2020s Maximum Metal Assited Combat Personnel Armor. It features ACPA building, expanded FNFF combat for ACPAs (with an optional rule for dealing only d6s instead of increasing to d10s), new range tables for ACPA weapons, new ACPA table of crits, mechanic to punknaught your own ACPA, a new role the PA Trooper, more oriented on the original "SOLO" aspect it had in 2020, a new ACPA sheet in the document and excel, and a catalog of premade ACPAs with the originals from maximum metal, the DAIONI and some new ACPAs, all with their individual excel sheet apart from the one listed iside the document.
Now also featuring planes and a whole bunch of vehicle nomad upgrades to work alongside ACPAs.
This homebrew is not meant to be a street level thing, much like the original Maximum Metal is meant as heavy ordinance but for RED instead of 2020 (without the vehicles).
2024-07-05 18:12:30
A more in depth Akimbo Homebrew Guide so you can shoot more than just having 2 guns and using them one at a time. Cyberware Requirements, Handguns, Smgs, Assault Rifles and Shotguns. Includes Autofire and Supressive Fire as well as some custom cyberware and a port of one from 2020.
2024-07-05 18:12:20
This is a compilation of the house rules I use. The first section are quality of life patches, which do not change any rules, but provide support for rules that are not strongly defined mechanically.
The second section contains a variety of house rules that do change the base rules of the game. All the patches and modifications have been playtested and that data is presented in sidebars providing the reason for the changes and considerations for their usage. In many cases, narrative examples are used to clarify how the changes would be implemented in game.
In the final section, two new weapon attachments and six iconic weapons from previous versions of Cyberpunk are presented as exotic weapons for your players to drool over.
2024-07-05 18:12:07
Another Netrunner homebrew. Includes a new system for running the OldNET as a downtime activity, new gear(of course) and the reimplementation of Controller Programs in a new form from 2020. The homebrew seeks to give Netrunners more to do with a reasonably canon-respective method of hacking cyberware and machinery outside the NET and inside the NET. (If you have feedback, don't hesitate to reach out. It's not playtested.)
2024-07-05 18:11:34
Probably done to death I know, but looked at a ton of Quickhack Homebrews and none of them really felt right or gave me the right feel. So I wrote up my own and came up with something that I feel is pretty solid. Taken some inspiration from other Homebrews, but this is mostly my own take on it. No Playtesting done yet, but feedback is welcome and intentions to playtest soon.
2024-07-05 18:11:24
We made a little bi of bolt on mechanics for housing over at RedWinter. We wanted to have a bit of fun with allowing people to make their house a home... or i guess make thier cube not so awful!
2024-07-05 18:11:14
an easy system that just needs your d10s and d6s to throw together chase scenes from running through crowded sidewalks to driving away from the cops.
2024-07-05 18:10:46
Homebrew for playing Shadowrun in Cyberpunk RED. Adds fantasy races, roles, and magic. The spellcasting system is lifted from the Witcher.
2024-07-05 18:10:31
Homebrew Catalog of new Cyberware, Gear, Drugs, Weapons, and Tech Invented Upgrades.
2024-07-05 18:10:25
Homebrew designed to allow players greater control of humanity restoration as well as roleplaying benefits and GM advice on how to play around with mental control.
2024-07-05 18:10:18
A quick homebrew doc detailing a semi-random Night Market, several new items sold there, and 3 NPCs who help keep it running. It's a little bit clown themed.
2024-07-05 18:10:10
Homebrew intended to help create uniqe races and demolition derbies for players to engage in their own twisted metal
2024-07-05 18:10:03
A Collection of my homebrews. Includes Rules and Reworks, Bio Exotic Packages, Ammunition, Armor, Cyberware, Drones, Gear, Vehicles, Weapons and Weapons Attachments. Now at 46 entries!
2024-07-05 18:09:56
A drug expansion from the community at REDWinter, including 10 drugs, 5 Toxins / Poisons, 10 drinks and an NPC statblock!
2024-07-05 18:09:44
Your outfit says a lot about you. It tells people your mindset, your values, and your credit rating. Five sets of generic t-shirts may seem fine to you, but most clients don't want a generic merc to handle their sensitive business. 20k eb of drip will get you plenty of respect in the tower, but in the zone you are just a mark. Attire 2045 is all about that style, how to use it to your advantage and get in on the good action while keeping from getting zeroed for wearing the wrong colors.
2024-07-05 18:09:37
An alternate system to replace Cyberpsychosis, with an emphasis on reducing aspects that might cause discomfort for those affected by personality disorders. Also, 4 new pieces of Bioware, 4 new pieces of Borgware, and a new Fashionware option in each category. Only available in Printer Friendly format, currently.
2024-07-05 18:09:15
Equipment I personally proposed on the Night City: Legacies
2024-07-05 18:09:07
Homebrew compendium of weapons from Cyberpunk 2077 that canonically exist by 2045
2024-07-05 18:08:35
The drunken fist, or drunken boxing, is a fighting style that imitates movements of a dead person to confuse and deceive your opponent. Getting drunk is optional but advised.
2024-07-05 18:08:26
A collection of homebrew over 60 pages (and counting) long, full of armor, weapons, vehicles and vehicle upgrades, fashion, drugs and medical supplies, and soon to be goods and services built for the Cyberpunk RUSH server.
2024-07-05 18:07:46
This homebrew seeks to give players new and unique options to employ the Demolition skill in their game, including street level explosives and tricks of the trade along with rules for full sized building destruction.
2024-07-05 18:07:23
This is my personal Random Net Architecture Generator. It is expanded over the one in the Corebook and produces a more reliable difficulty curve the deeper you dive. Includes fillable Architectures for personal use.
2024-07-05 18:07:18
A homebrewed Brazilian setting for events during the Time of the Red.
This document is a demonstration of content from the full setting. Both are updated over time as feedback and revisions come in.
Get to know what happened in the region between the '90s to 2020, and then up to 2045; How international Corporations are positioned in the country, as well as local corps; New nomad families, powerful factions, as well as power players from the region;
Maps of São Paulo and Rio de Janeiro's city centers, the in-between territory, and read about the creation and development of the Correa Outposts in the Atlantic.
2024-07-05 18:06:57
A homebrew designed around creating a support role for the Rockerboy and utilizing emotion/mind-control through music. This creates a new Life Path - Arasynth DJ
2024-07-05 18:06:46
Just a compilation of house rules I use. Rebalanced cyberware, weapons, armor, item repair, autofire, poisons, and REF 8 dodging.
2024-07-05 18:06:40
A homebrew designed to facilitate carjacking, dealing with stolen vehicles with options for selling or scrubbing, and adding unique rules for chases to help make automotive combat and races more exciting.
2024-07-05 18:06:33
A homebrew guide designed to help players create more interesting encounters, including advice on avoiding combat and dealing with bullet dodging and other combat situations.
2024-07-05 18:06:26
Free heist adventure revolving Arasaka and the internal factions. Blog includes a "how to" create a heist along with the adventure itself.
2024-07-05 18:06:18
Take your RED adventures to space! Set 100 years into the future complete with its own slang, new roles, gear, and even rules for spaceship combat and customization!
2024-07-05 18:06:09
If you've found the pistols in the game a bit lacking and want a way to buff them beyond finding a cool attachment or a bigger gun, this is the way. Learn the ways of John Woo, Wei Shen, Aiden Pearce and John Wick with the Gun-fu martial art.
2024-07-05 18:06:01
Do you want to play in 2077? This supplement allows you to convert Red into the 2077 experience. Get all the core weapons (Power, Tech, and Smart), Cyberware, Drones (e.g: the Militech Flathead), and a modified version of @Freedom's Flame's Quickhack system.
2024-07-05 18:05:52
A simple collection of new items including some new weapons, reworked weapons from Cyberpunk 2020, some new Netrunning goods, street drugs, and more. Digital and Printer-Friendly formats available.
2024-07-05 18:05:43
Do you like Elflines Online? This homebrew supplement adds new Gear, Mounts, Loot Boxes, and Class Abilities for all builds, including Spells for Sages and Invocations for Druids. Get a complete MMO experience!
2024-07-05 18:05:37
A collection of Homebrews created by the Japanese fan community, including original roles, NPCs, equipment, backgrounds, etc.
2024-07-05 18:05:17
My attempts at adding depth to Netrunning. Includes New classifications of Net Architectures, GUIs, new cyberdecks, new programs, the first software suite license, some new drones, and an entire new role ability called the Drone Rider that intermingles network access and custom drone fabrication.
2024-07-05 18:05:16
Repository of Empty Dingo's homebrew for Cyberpunk RED and The Witcher.
2024-07-05 18:05:08
Features new Cyberware, Drones, Weapons, Attachments, Ammunition, Armor, General Gear, Apps, Drugs, Vehicles, and Martial Arts. Gets regularly updated and balanced after playtesting.
2024-07-05 18:04:57
An ACPA conversion bringing power armour to Cyberpunk RED.
2024-07-05 18:04:49
A Cyberpunk 2020 and Cyberpunk Red site with consolidated lists, rule mods, homemade gear/ NPCs/scenarios/maps as well as web utilities to help your Cyberpunk experience.
2024-07-05 18:04:10
Homebrew designed to expand the world of Night City with in character reviews of new, unique locations for eateries in Night City along with new rules for reputation and possible security restrictions.
2024-07-05 17:56:51
Homebrew designed to deliver drones that connect to agents that provide a unique level of customization. Comes with drone worldbuilding, a new gang based around drones, stat blocks, and a new role designed to take advantage of drones, the rigger.
2024-07-05 17:56:47
Homebrew designed to help with running mixed martial arts events along with rules for unique match types as well as weight classes and other considerations.
2024-07-05 17:56:39
An updated system of cards to make your Luck have more of an impact.
2024-07-05 17:34:40
WinterTech Volume 1, WinterTech Volume 2, etc.
(RED Winter inventions, most up-to-date with visuals and easy to navigate menu)
Shared Documents: Character Sheet + ELO Sheet
(With programmed automated fields)
2024-07-05 17:34:27
The drug from Katana Zero, homebrewed by me for possible end-of-the-campaign-sacrifice use depending on how things go (Although I originally made it for the funsies at 2 am while I was bored in about 30 mins)
2024-07-05 17:29:54